@@ -354,7 +354,7 @@ class SSGINode extends TempNode {
// clear
- renderer.setClearColor( 0xffffff, 1 );
+ renderer.setClearColor( 0x000000, 1 );
// gi
@@ -49,6 +49,7 @@
camera.position.set( 2.8, 1.8, 5 );
scene = new THREE.Scene();
+ scene.background = new THREE.Color( 0xffffff );
renderer = new THREE.WebGPURenderer();
//renderer.setPixelRatio( window.devicePixelRatio ); // probably too costly for most hardware