|
|
@@ -316,18 +316,24 @@ export const GPUInputStepMode = {
|
|
|
};
|
|
|
|
|
|
export const GPUFeatureName = {
|
|
|
+ CoreFeaturesAndLimits: 'core-features-and-limits',
|
|
|
DepthClipControl: 'depth-clip-control',
|
|
|
Depth32FloatStencil8: 'depth32float-stencil8',
|
|
|
TextureCompressionBC: 'texture-compression-bc',
|
|
|
+ TextureCompressionBCSliced3D: 'texture-compression-bc-sliced-3d',
|
|
|
TextureCompressionETC2: 'texture-compression-etc2',
|
|
|
TextureCompressionASTC: 'texture-compression-astc',
|
|
|
+ TextureCompressionASTCSliced3D: 'texture-compression-astc-sliced-3d',
|
|
|
TimestampQuery: 'timestamp-query',
|
|
|
IndirectFirstInstance: 'indirect-first-instance',
|
|
|
ShaderF16: 'shader-f16',
|
|
|
RG11B10UFloat: 'rg11b10ufloat-renderable',
|
|
|
BGRA8UNormStorage: 'bgra8unorm-storage',
|
|
|
Float32Filterable: 'float32-filterable',
|
|
|
+ Float32Blendable: 'float32-blendable',
|
|
|
ClipDistances: 'clip-distances',
|
|
|
DualSourceBlending: 'dual-source-blending',
|
|
|
- Subgroups: 'subgroups'
|
|
|
+ Subgroups: 'subgroups',
|
|
|
+ TextureFormatsTier1: 'texture-formats-tier1',
|
|
|
+ TextureFormatsTier2: 'texture-formats-tier2'
|
|
|
};
|