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+<!DOCTYPE html>
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+<html lang="en">
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+ <head>
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+ <title>three.js - water</title>
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+ <meta charset="utf-8">
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+ <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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+ <link type="text/css" rel="stylesheet" href="main.css">
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+ </head>
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+ <body>
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+
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+ <div id="container"></div>
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+ <div id="info">
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+ <a href="https://threejs.org" target="_blank" rel="noopener noreferrer">three.js</a> - water
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+ </div>
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+
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+ <script type="importmap">
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+ {
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+ "imports": {
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+ "three": "../build/three.webgpu.js",
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+ "three/tsl": "../build/three.webgpu.js",
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+ "three/addons/": "./jsm/"
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+ }
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+ }
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+ </script>
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+
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+ <script type="module">
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+
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+ import * as THREE from 'three';
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+
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+ import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
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+ import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
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+ import { WaterMesh } from 'three/addons/objects/Water2Mesh.js';
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+
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+ let scene, camera, clock, renderer, water;
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+
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+ let torusKnot;
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+
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+ const params = {
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+ color: '#ffffff',
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+ scale: 4,
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+ flowX: 1,
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+ flowY: 1
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+ };
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+
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+ init();
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+
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+ function init() {
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+
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+ // scene
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+
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+ scene = new THREE.Scene();
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+
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+ // camera
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+
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+ camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 0.1, 200 );
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+ camera.position.set( - 15, 7, 15 );
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+ camera.lookAt( scene.position );
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+
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+ // clock
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+
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+ clock = new THREE.Clock();
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+
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+ // mesh
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+
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+ const torusKnotGeometry = new THREE.TorusKnotGeometry( 3, 1, 256, 32 );
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+ const torusKnotMaterial = new THREE.MeshNormalMaterial();
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+
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+ torusKnot = new THREE.Mesh( torusKnotGeometry, torusKnotMaterial );
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+ torusKnot.position.y = 4;
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+ torusKnot.scale.set( 0.5, 0.5, 0.5 );
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+ scene.add( torusKnot );
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+
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+ // ground
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+
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+ const groundGeometry = new THREE.PlaneGeometry( 20, 20 );
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+ const groundMaterial = new THREE.MeshStandardMaterial( { roughness: 0.8, metalness: 0.4 } );
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+ const ground = new THREE.Mesh( groundGeometry, groundMaterial );
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+ ground.rotation.x = Math.PI * - 0.5;
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+ scene.add( ground );
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+
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+ const textureLoader = new THREE.TextureLoader();
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+ textureLoader.load( 'textures/hardwood2_diffuse.jpg', function ( map ) {
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+
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+ map.wrapS = THREE.RepeatWrapping;
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+ map.wrapT = THREE.RepeatWrapping;
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+ map.anisotropy = 16;
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+ map.repeat.set( 4, 4 );
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+ map.colorSpace = THREE.SRGBColorSpace;
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+ groundMaterial.map = map;
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+ groundMaterial.needsUpdate = true;
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+
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+ } );
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+
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+ //
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+
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+ const normalMap0 = textureLoader.load( 'textures/water/Water_1_M_Normal.jpg' );
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+ const normalMap1 = textureLoader.load( 'textures/water/Water_2_M_Normal.jpg' );
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+
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+ normalMap0.wrapS = normalMap0.wrapT = THREE.RepeatWrapping;
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+ normalMap1.wrapS = normalMap1.wrapT = THREE.RepeatWrapping;
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+
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+ // water
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+
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+ const waterGeometry = new THREE.PlaneGeometry( 20, 20 );
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+
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+ water = new WaterMesh( waterGeometry, {
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+ color: params.color,
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+ scale: params.scale,
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+ flowDirection: new THREE.Vector2( params.flowX, params.flowY ),
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+ normalMap0: normalMap0,
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+ normalMap1: normalMap1
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+ } );
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+
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+ water.position.y = 1;
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+ water.rotation.x = Math.PI * - 0.5;
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+ scene.add( water );
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+
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+ // skybox
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+
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+ const cubeTextureLoader = new THREE.CubeTextureLoader();
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+ cubeTextureLoader.setPath( 'textures/cube/Park2/' );
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+
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+ const cubeTexture = cubeTextureLoader.load( [
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+ 'posx.jpg', 'negx.jpg',
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+ 'posy.jpg', 'negy.jpg',
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+ 'posz.jpg', 'negz.jpg'
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+ ] );
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+
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+ scene.background = cubeTexture;
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+
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+ // light
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+
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+ const ambientLight = new THREE.AmbientLight( 0xe7e7e7, 1.2 );
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+ scene.add( ambientLight );
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+
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+ const directionalLight = new THREE.DirectionalLight( 0xffffff, 2 );
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+ directionalLight.position.set( - 1, 1, 1 );
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+ scene.add( directionalLight );
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+
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+ // renderer
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+
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+ renderer = new THREE.WebGPURenderer();
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+ renderer.setSize( window.innerWidth, window.innerHeight );
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+ renderer.setPixelRatio( window.devicePixelRatio );
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+ renderer.setAnimationLoop( animate );
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+ document.body.appendChild( renderer.domElement );
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+
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+ // gui
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+
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+ const gui = new GUI();
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+ const waterNode = water.material.fragmentNode;
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+
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+ gui.addColor( params, 'color' ).onChange( function ( value ) {
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+
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+ waterNode.color.value.set( value );
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+
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+ } );
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+ gui.add( params, 'scale', 1, 10 ).onChange( function ( value ) {
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+
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+ waterNode.scale.value = value;
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+
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+ } );
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+ gui.add( params, 'flowX', - 1, 1 ).step( 0.01 ).onChange( function ( value ) {
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+
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+ waterNode.flowDirection.value.x = value;
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+ waterNode.flowDirection.value.normalize();
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+
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+ } );
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+ gui.add( params, 'flowY', - 1, 1 ).step( 0.01 ).onChange( function ( value ) {
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+
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+ waterNode.flowDirection.value.y = value;
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+ waterNode.flowDirection.value.normalize();
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+
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+ } );
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+
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+ gui.open();
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+
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+ //
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+
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+ const controls = new OrbitControls( camera, renderer.domElement );
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+ controls.minDistance = 5;
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+ controls.maxDistance = 50;
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+
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+ //
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+
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+ window.addEventListener( 'resize', onWindowResize );
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+
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+ }
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+
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+ function onWindowResize() {
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+
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+ camera.aspect = window.innerWidth / window.innerHeight;
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+ camera.updateProjectionMatrix();
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+ renderer.setSize( window.innerWidth, window.innerHeight );
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+
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+ }
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+
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+ function animate() {
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+
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+ const delta = clock.getDelta();
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+
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+ torusKnot.rotation.x += delta;
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+ torusKnot.rotation.y += delta * 0.5;
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+
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+ renderer.render( scene, camera );
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+
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+ }
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+
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+ </script>
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+
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+</body>
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+</html>
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