|
|
@@ -159,7 +159,7 @@ class PMREMGenerator {
|
|
|
/**
|
|
|
* Generates a PMREM from an cubemap texture, which can be either LDR
|
|
|
* or HDR. The ideal input cube size is 256 x 256, as this matches best
|
|
|
- * with the 256 x 256 cubemap output. The minimum supported input cube
|
|
|
+ * with the 256 x 256 cubemap output. The minimum supported input cube
|
|
|
* size is 16 x 16 per face.
|
|
|
*
|
|
|
* @param {Texture} cubemap - The cubemap texture to be converted.
|