Просмотр исходного кода

BasisTextureLoader: Update supported formats.

Don McCurdy 6 лет назад
Родитель
Сommit
b9f4b78ede
1 измененных файлов с 2 добавлено и 2 удалено
  1. 2 2
      docs/examples/en/loaders/BasisTextureLoader.html

+ 2 - 2
docs/examples/en/loaders/BasisTextureLoader.html

@@ -58,8 +58,8 @@
 			BasisTextureLoader transcodes input textures in '.basis' format to an
 			BasisTextureLoader transcodes input textures in '.basis' format to an
 			appropriate compressed texture format for the target device, where
 			appropriate compressed texture format for the target device, where
 			possible. This allows the same source texture to be served across
 			possible. This allows the same source texture to be served across
-			desktop, Android, and iOS devices, and transcoded into DXT, ETC1, or
-			PVRTC1. Other output formats may be supported in the future.
+			desktop, Android, and iOS devices, and transcoded into ASTC, DXT, ETC1,
+			or PVRTC1. Other output formats may be supported in the future.
 		</p>
 		</p>
 		<p>
 		<p>
 			Transcoding to PVRTC1 (for iOS) requires square power-of-two textures.
 			Transcoding to PVRTC1 (for iOS) requires square power-of-two textures.

粤ICP备19079148号