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@@ -167,7 +167,7 @@ class Raycaster {
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* @property {Object3D} object - The 3D object that has been intersected.
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* @property {Vector2} uv - U,V coordinates at point of intersection.
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* @property {Vector2} uv1 - Second set of U,V coordinates at point of intersection.
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- * @property {Vector3} uv1 - Interpolated normal vector at point of intersection.
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+ * @property {Vector3} normal - Interpolated normal vector at point of intersection.
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* @property {number} instanceId - The index number of the instance where the ray
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* intersects the {@link InstancedMesh}.
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*/
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