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Mugen87 hai 1 ano
pai
achega
cd6df9f1db
Modificáronse 5 ficheiros con 318 adicións e 313 borrados
  1. 6 7
      build/three.cjs
  2. 6 7
      build/three.module.js
  3. 0 0
      build/three.module.min.js
  4. 306 299
      build/three.webgpu.js
  5. 0 0
      build/three.webgpu.min.js

+ 6 - 7
build/three.cjs

@@ -9200,6 +9200,10 @@ class Material extends EventDispatcher {
 
 	}
 
+	// onBeforeRender and onBeforeCompile only supported in WebGLRenderer
+
+	onBeforeRender( /* renderer, scene, camera, geometry, object, group */ ) {}
+
 	onBeforeCompile( /* shaderobject, renderer */ ) {}
 
 	customProgramCacheKey() {
@@ -9622,13 +9626,6 @@ class Material extends EventDispatcher {
 
 	}
 
-	onBeforeRender( /* renderer, scene, camera, geometry, object, group */ ) {
-
-		console.warn( 'Material: onBeforeRender() has been removed.' ); // @deprecated, r166
-
-	}
-
-
 }
 
 class MeshBasicMaterial extends Material {
@@ -30126,6 +30123,8 @@ class WebGLRenderer {
 			object.modelViewMatrix.multiplyMatrices( camera.matrixWorldInverse, object.matrixWorld );
 			object.normalMatrix.getNormalMatrix( object.modelViewMatrix );
 
+			material.onBeforeRender( _this, scene, camera, geometry, object, group );
+
 			if ( material.transparent === true && material.side === DoubleSide && material.forceSinglePass === false ) {
 
 				material.side = BackSide;

+ 6 - 7
build/three.module.js

@@ -9198,6 +9198,10 @@ class Material extends EventDispatcher {
 
 	}
 
+	// onBeforeRender and onBeforeCompile only supported in WebGLRenderer
+
+	onBeforeRender( /* renderer, scene, camera, geometry, object, group */ ) {}
+
 	onBeforeCompile( /* shaderobject, renderer */ ) {}
 
 	customProgramCacheKey() {
@@ -9620,13 +9624,6 @@ class Material extends EventDispatcher {
 
 	}
 
-	onBeforeRender( /* renderer, scene, camera, geometry, object, group */ ) {
-
-		console.warn( 'Material: onBeforeRender() has been removed.' ); // @deprecated, r166
-
-	}
-
-
 }
 
 class MeshBasicMaterial extends Material {
@@ -30124,6 +30121,8 @@ class WebGLRenderer {
 			object.modelViewMatrix.multiplyMatrices( camera.matrixWorldInverse, object.matrixWorld );
 			object.normalMatrix.getNormalMatrix( object.modelViewMatrix );
 
+			material.onBeforeRender( _this, scene, camera, geometry, object, group );
+
 			if ( material.transparent === true && material.side === DoubleSide && material.forceSinglePass === false ) {
 
 				material.side = BackSide;

A diferenza do arquivo foi suprimida porque é demasiado grande
+ 0 - 0
build/three.module.min.js


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 306 - 299
build/three.webgpu.js


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 0 - 0
build/three.webgpu.min.js


Algúns arquivos non se mostraron porque demasiados arquivos cambiaron neste cambio

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