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@@ -37,7 +37,7 @@ export const getViewPosition = /*@__PURE__*/ Fn( ( [ screenPosition, depth, proj
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*
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* @param {vec3} viewPosition - The fragments position in view space.
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* @param {mat4} projectionMatrix - The camera's projection matrix.
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-* @return {vec2} Teh fragment's screen position expressed as uv coordinates.
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+* @return {vec2} The fragment's screen position expressed as uv coordinates.
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*/
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export const getScreenPosition = /*@__PURE__*/ Fn( ( [ viewPosition, projectionMatrix ] ) => {
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