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TSL: add transpose() function (#28539)

Co-authored-by: aardgoose <angus.sawyer@email.com>
aardgoose 1 an în urmă
părinte
comite
d2340077ac
2 a modificat fișierele cu 4 adăugiri și 1 ștergeri
  1. 1 1
      examples/jsm/nodes/Nodes.js
  2. 3 0
      examples/jsm/nodes/math/MathNode.js

+ 1 - 1
examples/jsm/nodes/Nodes.js

@@ -38,7 +38,7 @@ import * as NodeUtils from './core/NodeUtils.js';
 export { NodeUtils };
 
 // math
-export { default as MathNode, PI, PI2, EPSILON, INFINITY, radians, degrees, exp, exp2, log, log2, sqrt, inverseSqrt, floor, ceil, normalize, fract, sin, cos, tan, asin, acos, atan, abs, sign, length, lengthSq, negate, oneMinus, dFdx, dFdy, round, reciprocal, trunc, fwidth, bitcast, atan2, min, max, mod, step, reflect, distance, difference, dot, cross, pow, pow2, pow3, pow4, transformDirection, mix, clamp, saturate, refract, smoothstep, faceForward, cbrt, all, any, equals } from './math/MathNode.js';
+export { default as MathNode, PI, PI2, EPSILON, INFINITY, radians, degrees, exp, exp2, log, log2, sqrt, inverseSqrt, floor, ceil, normalize, fract, sin, cos, tan, asin, acos, atan, abs, sign, length, lengthSq, negate, oneMinus, dFdx, dFdy, round, reciprocal, trunc, fwidth, bitcast, atan2, min, max, mod, step, reflect, distance, difference, dot, cross, pow, pow2, pow3, pow4, transformDirection, mix, clamp, saturate, refract, smoothstep, faceForward, cbrt, transpose, all, any, equals } from './math/MathNode.js';
 
 export { default as OperatorNode, add, sub, mul, div, remainder, equal, lessThan, greaterThan, lessThanEqual, greaterThanEqual, and, or, not, xor, bitAnd, bitNot, bitOr, bitXor, shiftLeft, shiftRight } from './math/OperatorNode.js';
 export { default as CondNode, cond } from './math/CondNode.js';

+ 3 - 0
examples/jsm/nodes/math/MathNode.js

@@ -237,6 +237,7 @@ MathNode.RECIPROCAL = 'reciprocal';
 MathNode.TRUNC = 'trunc';
 MathNode.FWIDTH = 'fwidth';
 MathNode.BITCAST = 'bitcast';
+MathNode.TRANSPOSE = 'transpose';
 
 // 2 inputs
 
@@ -302,6 +303,7 @@ export const reciprocal = nodeProxy( MathNode, MathNode.RECIPROCAL );
 export const trunc = nodeProxy( MathNode, MathNode.TRUNC );
 export const fwidth = nodeProxy( MathNode, MathNode.FWIDTH );
 export const bitcast = nodeProxy( MathNode, MathNode.BITCAST );
+export const transpose = nodeProxy( MathNode, MathNode.TRANSPOSE );
 
 export const atan2 = nodeProxy( MathNode, MathNode.ATAN2 );
 export const min = nodeProxy( MathNode, MathNode.MIN );
@@ -387,5 +389,6 @@ addNodeElement( 'faceForward', faceForward );
 addNodeElement( 'difference', difference );
 addNodeElement( 'saturate', saturate );
 addNodeElement( 'cbrt', cbrt );
+addNodeElement( 'transpose', transpose );
 
 addNodeClass( 'MathNode', MathNode );

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