@@ -292,7 +292,7 @@ class NodeMaterial extends Material {
* return shadow.mix( color( 0xff0000 ), 1 ); // modify shadow color
* } );
*
- * @type {?(Function<vec4>|FunctionNode<vec4>)}
+ * @type {?(Function|FunctionNode<vec4>)}
* @default null
*/
this.receivedShadowNode = null;
@@ -44,7 +44,7 @@ class VolumeNodeMaterial extends NodeMaterial {
/**
* Node used for scattering calculations.
- * @type {Function<vec4>|FunctionNode<vec4>}
+ * @type {Function|FunctionNode<vec4>}
this.scatteringNode = null;