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@@ -71,7 +71,7 @@ import { clone } from '../utils/SkeletonUtils.js';
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/**
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* A loader for the glTF 2.0 format.
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*
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- * [glTF](https://www.khronos.org/gltf/} (GL Transmission Format) is an [open format specification]{@link https://github.com/KhronosGroup/glTF/tree/main/specification/2.0)
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+ * [glTF](https://www.khronos.org/gltf/) (GL Transmission Format) is an [open format specification]{@link https://github.com/KhronosGroup/glTF/tree/main/specification/2.0)
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* for efficient delivery and loading of 3D content. Assets may be provided either in JSON (.gltf) or binary (.glb)
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* format. External files store textures (.jpg, .png) and additional binary data (.bin). A glTF asset may deliver
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* one or more scenes, including meshes, materials, textures, skins, skeletons, morph targets, animations, lights,
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@@ -408,7 +408,7 @@ class GLTFLoader extends Loader {
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}
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/**
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- * Parses the given FBX data and returns the resulting group.
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+ * Parses the given glTF data and returns the resulting group.
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*
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* @param {string|ArrayBuffer} data - The raw glTF data.
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* @param {string} path - The URL base path.
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