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@@ -827,7 +827,7 @@ function buildCamera( camera ) {
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*
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* @typedef {Object} USDZExporter~Options
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* @property {number} [maxTextureSize=1024] - The maximum texture size that is going to be exported.
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- * @property {boolean} [includeAnchoringProperties=false] - Whether to include anchoring properties or not.
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+ * @property {boolean} [includeAnchoringProperties=true] - Whether to include anchoring properties or not.
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* @property {Object} [ar] - If `includeAnchoringProperties` is set to `true`, the anchoring type and alignment
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* can be configured via `ar.anchoring.type` and `ar.planeAnchoring.alignment`.
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* @property {boolean} [quickLookCompatible=false] - Whether to make the exported USDZ compatible to QuickLook
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