Mr.doob
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02a135bc53
Matrix3: Copy Matrix4 constructor style.
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vor 12 Jahren |
Mr.doob
|
89f72bb817
Matrix3/Matrix4: Removed flattenToArray.
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vor 12 Jahren |
Mr.doob
|
042bbef092
Matrix3/Matrix4: flat to array.
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vor 12 Jahren |
Ryan Tsao
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017ecbb0a2
Added flattenToArray and flattenToArrayOffset methods to Matrix3
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vor 12 Jahren |
WestLangley
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1e50c948fe
Rename Matrix*.multiplyVector3Array() to Matrix*.applyToVector3Array()
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vor 12 Jahren |
Martin Wicke
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5389b0c415
added fromArray and toArray to Matrix3
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vor 12 Jahren |
Mr.doob
|
cc57273cf4
Reverting to Object.prototype = { pattern. Only using it on the methods that really need it.
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vor 13 Jahren |
WestLangley
|
e998138a39
Added Matrix3.getNormalMatrix( m ) and Vector3.transformDirection( m )
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vor 13 Jahren |
Mr.doob
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f60212b5b0
Removed re-asigning of constructors.
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vor 13 Jahren |
Ben Houston
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e2df06e005
fix three missed conversions to closures. switch to extending math prototypes rather than replacing them. This is to ensure that types created in closures within a type's prototype definition get their prototype updated with the full definition.
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vor 13 Jahren |
Ben Houston
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ceb6671c2f
initial adoption of closures in the math library. all unit tests pass.
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vor 13 Jahren |
Mr.doob
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bb873d16d6
Added Vector3.projectPoint() as suggested in #2921.
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vor 13 Jahren |
Mr.doob
|
17815ddf5d
Added deprecated messages to more critical changes.
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vor 13 Jahren |
Dustbin
|
b9c7e4aad0
fixed multiplyVector3Array in Matrix3 and Matrix4
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vor 13 Jahren |
Mr.doob
|
127c0f2400
matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860.
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vor 13 Jahren |
Mr.doob
|
189148edf7
Some space/tabs clean up.
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vor 13 Jahren |
Ben Houston
|
0263059a2e
add credits.
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vor 13 Jahren |
Ben Houston
|
568b456c39
remove debugging log message from Matrix3.getInverse
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vor 13 Jahren |
Ben Houston
|
f52aa6303d
expand Matrix3 with set, identity, copy, multiplyScalar, deteminant, clone; Matrix3/4.getInverse will now optionally throw an exception; start Matrix3/4 unit tests
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vor 13 Jahren |
Ben Houston
|
d821397c16
fixed #2728, Moved geometry primitives out of src/core into src/math. src/core is now exclusive scene primitives.
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vor 13 Jahren |