Commit History

Author SHA1 Message Date
  Mr.doob 9147f32ca2 Clean up. 9 years ago
  Rich Harris 4f98d35ed7 Remove unused `is*` properties (#9381) 9 years ago
  Mr.doob bdea7d00ce Fixed function formatting 9 years ago
  Rich Harris f65e669af9 Modules (#9310) 9 years ago
  Mr.doob 3524fdcab4 Materials: Promoted lights. 9 years ago
  Mr.doob 0400493a90 Materials: Promoted vertexColors. 9 years ago
  Mr.doob 7992d5c41a Materials: Promoted fog. 9 years ago
  Mr.doob 6d4c213386 Materials: Removed redundant blending definitions. 9 years ago
  Mr.doob 002ce03d7f Reverted to material.premultipliedAlpha approach. See #8276. 10 years ago
  Ben Houston 22c1e2ec22 some more upgrades of dev to match the premultiplied multiple blend modes. 10 years ago
  Mr.doob df18543f03 Materials: Setting THREE.PremultipliedAlphaBlending as default blending for relevant built-in materials. See #8255. 10 years ago
  Daniel Hritzkiv ba65769db7 Updated clone + copy methods; rearranged methods; fix CubeTexture's clone method 10 years ago
  dubejf 309ef4a729 Simplify copy invocation 10 years ago
  dubejf 2f76f92a1b Rename _copyFrom to copy 10 years ago
  dubejf 802e589cc0 CloneProperties renamed _copyFrom, swap src / dest arg order 10 years ago
  dubejf 89491d9ba0 Clone should take no argument. Introduce CloneProperties 10 years ago
  Elisée Maurer ecd0ddd1a1 Set prototype.constructor for all derived classes 11 years ago
  Mr.doob 2efc87a00d Added type property to all relevant objects. 11 years ago
  aaron fd28624959 vertexColors should default to 'THREE.NoColors' not 'false' - Fixes #2180 11 years ago
  alteredq a9fa5833e2 These materials comments changes somehow didn't get into previous commit. 13 years ago
  Mr.doob 6bdaf52ae9 Nickname consistency. 13 years ago
  Mr.doob 2c86fbbca5 Dumb material.clone() for the rest of the materials. 13 years ago
  Mr.doob 886a913020 Materials code clean up. 13 years ago
  Mr.doob 4845632e15 Refactored materials code. 13 years ago
  libra guest 4b962fa473 add material.clone 13 years ago
  Mr.doob cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 years ago
  alteredq fe1ed04b02 Added fog parameter to standard materials (to be able to selectively switch off fog). 14 years ago
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 years ago
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 years ago
  Mr.doob f5e819fe14 Removed all the toString methods (saving 6kbytes) 15 years ago

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