Historique des commits

Auteur SHA1 Message Date
  Mr.doob 8eb356db40 Now we just need to make sure geometry.computeCentroids() is called at the end of creating/modifying the geometry, otherwise things break... il y a 15 ans
  Mr.doob 8ee8c9baf9 * three.js: Fixed terrain example (was still using Scene.add()) il y a 15 ans
  Mr.doob 6f51ce7e8d * Trying to make the interaction stuff work... il y a 15 ans
  Mr.doob 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. il y a 15 ans
  Mr.doob 647b4a57b8 * Added `PointLight` il y a 15 ans
  Mr.doob e68109fdb2 - Clean up il y a 15 ans
  Mr.doob 9c796ce6ae - Of course, all examples had to point to the renamed file... il y a 15 ans
  Mr.doob 8f543db16d * Refactored `CanvasRenderer` (more duplicated code, but easier to handle) il y a 15 ans
  Mr.doob b0b3d9644a - Small camera tweaks il y a 15 ans
  Mr.doob 7935bc8ab9 - Changed Camera system. (Thx [Paul Brunt](http://github.com/supereggbert)) il y a 15 ans
  Mr.doob 2a3d1e35cb * autoClear property for renderers. il y a 15 ans
  Mr.doob 0aac038d58 - JSLinted il y a 15 ans
  Mr.doob bdd2d95269 - Tweaks on Terrain demo il y a 15 ans
  Mr.doob 26412389ae - Improved Terrain Generator demo. il y a 15 ans
  Mr.doob 2cd123401a - Added codecs metadata on video demo. il y a 15 ans
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