История коммитов

Автор SHA1 Сообщение Дата
  alteredq 5192428f25 Added Loader class providing both asynchronous JS and web worker based loading of models. 15 лет назад
  Mr.doob c0d14df4a8 * Fixed examples that were still using scene.add() 15 лет назад
  Mr.doob 1b1fb7affe * Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating 15 лет назад
  alteredq 79ab4bf2e6 Merged with mrdoob's branch. Got WebGLRenderer working again :) 15 лет назад
  alteredq b6904f3d72 Added Blinn-Phong material for WebGLRenderer. 15 лет назад
  Mr.doob 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 лет назад
  alteredq 277d117b3d Refactored multimaterials to also work with non-textured models composed from multiple material groups. 15 лет назад
  alteredq ecae266e8a Added mesh stroke materials (wireframe) to WebGLRenderer. 15 лет назад
  alteredq dde831bf6f Extended CanvasRenderer to be able to handle decals (MeshBitmapUVMappingMaterials as secondary materials). 15 лет назад
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