Cronologia Commit

Autore SHA1 Messaggio Data
  aardgoose c72920490e Cleanup duplicate () and remove redundant checks - introduced by modularisation (#10035) 9 anni fa
  Mr.doob 9147f32ca2 Clean up. 9 anni fa
  Rich Harris 4f98d35ed7 Remove unused `is*` properties (#9381) 9 anni fa
  Mr.doob bdea7d00ce Fixed function formatting 9 anni fa
  Rich Harris f65e669af9 Modules (#9310) 9 anni fa
  Takahiro d293333278 Fix Skeleton.pose() bug (#8976) 9 anni fa
  Mr.doob 141e514d06 Object.assign()ed lights and objects. 9 anni fa
  tschw 494e016dea Automated uniform.<name>.type. (#8606) 9 anni fa
  gero3 d014875894 Set better defaults for DataTexture 10 anni fa
  Greg Tatum 6d829dca9c Fixed bone texture size issue 10 anni fa
  Mr.doob b9a8664f2c Skeleton: Avoid creating empty texture. See #6869. 10 anni fa
  Mr.doob 22cad1ab86 Merge branch 'addFunctionDefintions' of https://github.com/gero3/three.js into dev 10 anni fa
  gero3 22b4a311c7 add function definintion to closured functions 10 anni fa
  Mr.doob 5d2ae4bce6 Clean up. 10 anni fa
  hena-3 e3af646a3c Added clone functionality 10 anni fa
  Greg Tatum 1939065fdd Forgot the sqrt 10 anni fa
  Greg Tatum 099a93fd2c Adjusted texture size calculation 10 anni fa
  Mr.doob cdcdde9337 Reverted console.* to THREE.* change. See #5791. 10 anni fa
  Ben Houston c9f111c310 adopt THREE.warn rather than THREE.warning to be more inline with console.warn standard. 11 anni fa
  Ben Houston 1e97815e77 add THREE.error/THREE.warning to allow for easy redirection of THREE.js specific errors and warnings. 11 anni fa
  Mr.doob 4ffd1d1fd9 Skeleton: Reuse matrix in update call. 11 anni fa
  Ian Kerr a89b5adf1f Merge branch 'dev' into refactor_flexible_skinning 11 anni fa
  Joshua Koo aafd29c50a Code transforming mrdoob style second attempt See #4806 11 anni fa
  Ian Kerr 889fa9ff63 This commit re-introduces THREE.Skeleton to decouple bone/object transformations 11 anni fa
  Ian Kerr aff4c1c2a1 This commit improves the flexibility of the animation system by allowing any 11 anni fa
  Mr.doob c43140f014 Tab indentations. 11 anni fa
  michael 8bb80a36ab Clean integration of skeletal Animation blending. 11 anni fa
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