Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 0eb402d354 WebGLRenderer: Moved doubleSided/flipSided code to WebGLState. %!s(int64=11) %!d(string=hai) anos
  Mr.doob c5ec18bfdd Started THREE.WebGLState. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 1f5d18b5cd WebGLRenderer: _old* to _current*. %!s(int64=11) %!d(string=hai) anos
  Mr.doob b962e7cc0f Merge pull request #5940 from tsone/fix-overridematerial-transparent %!s(int64=11) %!d(string=hai) anos
  Mr.doob 052f81ab6e Object3D/WebGLRenderer: Added .renderOrder. See #5496. %!s(int64=11) %!d(string=hai) anos
  gero3 4501d5a51d revert last commit %!s(int64=11) %!d(string=hai) anos
  gero3 fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
  Mr.doob a8cca4d64e WebGLRenderer: PointCloudMaterial now uses map.offset/map.repeat. Fixes #6047. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 48f1ea25a0 WebGLRenderer: Reverted WebGLTextures by now... %!s(int64=11) %!d(string=hai) anos
  Mr.doob 48bc32d60a Started WebGLTextures. %!s(int64=11) %!d(string=hai) anos
  Mr.doob ef2c65dd6d Merge branch 'error_handlers' of http://github.com/bhouston/three.js into dev %!s(int64=11) %!d(string=hai) anos
  Mr.doob 4582bf1276 WebGLRenderer: More clear warning messages. See #5675. %!s(int64=11) %!d(string=hai) anos
  tsone 3bbf2ad987 WebGLRenderer: Added support for half-float textures (OES_texture_half_float). %!s(int64=11) %!d(string=hai) anos
  Mr.doob b64ac919f9 Removed redundant code. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 7490565f8a WebGLRenderer: Workaround for influences array size mismatch. See #5916. %!s(int64=11) %!d(string=hai) anos
  tsone bbb78fc50b WebGLRenderer: Fixes Mesh rendering drawArrays call when position attribute array itemSize is not 3. %!s(int64=11) %!d(string=hai) anos
  Mr.doob bc0ef0dded Merge branch 'simplifiedGamma' of https://github.com/bhouston/three.js into dev %!s(int64=11) %!d(string=hai) anos
  Mr.doob c0478beba3 Merge branch 'gammaFactor' of https://github.com/bhouston/three.js into dev %!s(int64=11) %!d(string=hai) anos
  Mr.doob a13c739390 *DecayExponent to *Decay %!s(int64=11) %!d(string=hai) anos
  Mr.doob 9dbd7669d0 Merge branch 'decayExponent' of https://github.com/bhouston/three.js into dev %!s(int64=11) %!d(string=hai) anos
  Mr.doob b2d1e5d181 Merge pull request #5969 from benaadams/DynamicBufferAttribute2 %!s(int64=11) %!d(string=hai) anos
  Mr.doob 822f9c553c WebGLRenderer: Renamed local setClearColor to glClearColor for clarity. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 810761b252 WebGLRenderer: Simplified the new premultipliedAlpha code. %!s(int64=11) %!d(string=hai) anos
  ben_a_adams bdb37625f7 Dynamic buffer attribute %!s(int64=11) %!d(string=hai) anos
  WestLangley 6764247d10 Premultiply the clearColor if renderer.premultipliedAlpha is true %!s(int64=11) %!d(string=hai) anos
  Mr.doob 3bab8ad3f1 Merge pull request #5907 from kurzemnieks/readPixels %!s(int64=11) %!d(string=hai) anos
  tsone bca2d44b13 WebGLRenderer: Small fixed to not use '_'. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 522203af01 Merge pull request #5809 from bhouston/remove_material_ambient %!s(int64=11) %!d(string=hai) anos
  tsone aba5ccd6d2 WebGLRenderer: Fixed _setMaterial(). %!s(int64=11) %!d(string=hai) anos
  tsone ae71fb1146 WebGLRenderer: Made renderObjects(), renderObjectsImmediate() and setMaterial() private with '_' prefix. %!s(int64=11) %!d(string=hai) anos

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