Commit History

Autor SHA1 Mensaxe Data
  alteredq 129fddfd57 Fixed flipped normals workaround in max exporter. %!s(int64=15) %!d(string=hai) anos
  alteredq 88a13e7d39 Added safeguard in OBJ converter for not crashing on zero-sized degenerate normals. %!s(int64=15) %!d(string=hai) anos
  alteredq a6146360bc Added "enableDepthBufferWrite" API call to WebGLRenderer. %!s(int64=15) %!d(string=hai) anos
  alteredq c3d29f491b More cleanup of WebGLRenderer. %!s(int64=15) %!d(string=hai) anos
  alteredq 2294094adf Cleaned up a bit WebGLRenderer. %!s(int64=15) %!d(string=hai) anos
  alteredq ba0047cb1c Resurrected "noFly" as QuakeCamera's override. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 482fe243a4 Removed Matrix4.multiplyVector3OnlyZ as it's not being used... ? %!s(int64=15) %!d(string=hai) anos
  Mr.doob 952631c923 REVISION++ %!s(int64=15) %!d(string=hai) anos
  Mr.doob 2a6be883f2 Merge remote branch 'alteredq/master' %!s(int64=15) %!d(string=hai) anos
  Mr.doob c89b4008f3 Added translate( distance, axis ), translateX( distance ), translateY( distance ) and translateZ( distance ) methods to Object3D. %!s(int64=15) %!d(string=hai) anos
  alteredq 34d3aaf0ba Synced with mrdoob's branch. %!s(int64=15) %!d(string=hai) anos
  alteredq cacdf02166 Added API for setting viewport and scissor testing. Made texture filtering example more fancy. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 7aa0bf9726 Added lookAt() example. %!s(int64=15) %!d(string=hai) anos
  alteredq 2c996815be Refactored texture updating, added texture filtering example and fixed scene loader and example. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 1a115ae86f Object3D::matrixNeedsUpdate ⟶ Object3D::matrixWorldNeedsUpdate %!s(int64=15) %!d(string=hai) anos
  Mr.doob cf732e694b WebGLRenderer::sortObjects = true by detault. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 63154044d9 Merge remote branch 'alteredq/master' %!s(int64=15) %!d(string=hai) anos
  Mr.doob f2af3864cc Matrix4 public and static methods clean up. %!s(int64=15) %!d(string=hai) anos
  alteredq a8b5c55d1c First very rough version of 3ds max exporter. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 58701d586e I don't think creating functions in global space is a good idea ;) %!s(int64=15) %!d(string=hai) anos
  alteredq bbe7e87df6 Changed OBJ converter to use just texture file names instead of full absolute file paths. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 664646e8b4 WebGLRenderer minor fixes. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 4ba3695dbc Merge remote branch 'empaempa/master' %!s(int64=15) %!d(string=hai) anos
  Mikael Emtinger 4f23b1e107 Mergable: %!s(int64=15) %!d(string=hai) anos
  Mr.doob 6e16d3b297 Removed WebGLRenderer2. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 795abb58a9 Uops! Forgot to increase REVISION's number :S %!s(int64=15) %!d(string=hai) anos
  Mr.doob 66cd1198e3 Updated examples and utils that used Cube(). %!s(int64=15) %!d(string=hai) anos
  staunsholm eea0ee67ff added segmentsDepth to Cube.js %!s(int64=15) %!d(string=hai) anos
  alteredq ea3961d6a6 Made dynamic objects work. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 4590683d4b WebGLRenderer stops rendering objects when removed from the scene. %!s(int64=15) %!d(string=hai) anos

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