alteredq
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74ce25ee89
Added defines parameter for adding preprocessor definitions to ShaderMaterial.
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пре 13 година |
alteredq
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fce601d5f0
Added support for compressed cube maps.
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пре 13 година |
Mr.doob
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6d3b258d64
Merge remote-tracking branch 'jdduke/patch-1' into dev
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пре 13 година |
Jared Duke
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0aedcc0fb3
Update src/renderers/WebGLRenderer.js
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пре 13 година |
Mr.doob
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2386d63147
Added support of object.renderDepth to Projector. Related to #2386.
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пре 13 година |
alteredq
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25bffd0d3b
One possible workaround for normal map inconsistencies across models.
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пре 13 година |
alteredq
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1dcc2d756a
Merged and fixed @crobi's normalmaps via derivatives.
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пре 13 година |
alteredq
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cab0a0f718
Added support for compressed textures.
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пре 13 година |
Robert Carnecky
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fbd22e761e
Merge remote-tracking branch 'remotes/mrdood/dev'
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пре 13 година |
alteredq
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99de0ac373
Added handling of BufferGeometry for ParticleSystems plus corresponding example.
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пре 13 година |
Robert Carnecky
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3463fc1857
Add support for normal maps in MeshPhongMaterial.js
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пре 13 година |
WestLangley
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b9687e3ada
Corrected handling of flip-sided materials
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пре 13 година |
alteredq
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694495764c
Added HemisphereLight.
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пре 13 година |
alteredq
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013f3b375e
Changed the rest of the lib and examples to use auto-texture units.
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пре 13 година |
alteredq
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670b7724ee
Started to experiment with texture uniforms having automagic texture unit setting.
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пре 13 година |
apendua
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9acd1debff
Skinning can now cooperate with MorphTargets and MorphNormals.
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пре 13 година |
alteredq
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fcada9c28c
Added specular map to Phong, Lambert and Basic materials.
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пре 13 година |
alteredq
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ae7e147f4e
Refactored bump mapping handling so that it's possible to have bump map without color map.
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пре 13 година |
alteredq
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13c6951603
Added line numbers to shader dumped to console on compilation errors.
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пре 13 година |
alteredq
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f390c95562
Started to experimenting with tangent-less bump mapping by Morten Mikkelsen.
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пре 13 година |
Mr.doob
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eab9e6d63d
Another handy message to have.
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пре 13 година |
alteredq
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d651227ef5
Fixed setting of DOUBLE_SIDED shader #define.
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пре 13 година |
alteredq
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fb6bf10724
Added support for three-valued material.side to WebGLRenderer. Changed corresponding examples.
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пре 13 година |
alteredq
|
9644ce5287
Merge remote-tracking branch 'remotes/mrdoob/dev' into unflip
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пре 13 година |
alteredq
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b838b38f47
Moved doubleSided / flipSided properties from Object3D into Material.
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пре 13 година |
Mr.doob
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5cae03ef22
Camera doesn't need to be added to the Scene anymore (as it used to).
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пре 13 година |
Mr.doob
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902c47a17c
Renamed objectMatrix to modelMatrix for consistency.
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пре 13 година |
alteredq
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7e0ca4015f
Added "faceVertices" binding also for Vector4 attributes.
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пре 13 година |
alteredq
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b6aa48e16e
Added new custom attribute binding type - "faceVertices".
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пре 13 година |
alteredq
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b1e6a858b2
Another fix for anisotropic filtering troubles on Linux.
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пре 13 година |