Историја ревизија

Аутор SHA1 Порука Датум
  alteredq 74ce25ee89 Added defines parameter for adding preprocessor definitions to ShaderMaterial. пре 13 година
  alteredq fce601d5f0 Added support for compressed cube maps. пре 13 година
  Mr.doob 6d3b258d64 Merge remote-tracking branch 'jdduke/patch-1' into dev пре 13 година
  Jared Duke 0aedcc0fb3 Update src/renderers/WebGLRenderer.js пре 13 година
  Mr.doob 2386d63147 Added support of object.renderDepth to Projector. Related to #2386. пре 13 година
  alteredq 25bffd0d3b One possible workaround for normal map inconsistencies across models. пре 13 година
  alteredq 1dcc2d756a Merged and fixed @crobi's normalmaps via derivatives. пре 13 година
  alteredq cab0a0f718 Added support for compressed textures. пре 13 година
  Robert Carnecky fbd22e761e Merge remote-tracking branch 'remotes/mrdood/dev' пре 13 година
  alteredq 99de0ac373 Added handling of BufferGeometry for ParticleSystems plus corresponding example. пре 13 година
  Robert Carnecky 3463fc1857 Add support for normal maps in MeshPhongMaterial.js пре 13 година
  WestLangley b9687e3ada Corrected handling of flip-sided materials пре 13 година
  alteredq 694495764c Added HemisphereLight. пре 13 година
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. пре 13 година
  alteredq 670b7724ee Started to experiment with texture uniforms having automagic texture unit setting. пре 13 година
  apendua 9acd1debff Skinning can now cooperate with MorphTargets and MorphNormals. пре 13 година
  alteredq fcada9c28c Added specular map to Phong, Lambert and Basic materials. пре 13 година
  alteredq ae7e147f4e Refactored bump mapping handling so that it's possible to have bump map without color map. пре 13 година
  alteredq 13c6951603 Added line numbers to shader dumped to console on compilation errors. пре 13 година
  alteredq f390c95562 Started to experimenting with tangent-less bump mapping by Morten Mikkelsen. пре 13 година
  Mr.doob eab9e6d63d Another handy message to have. пре 13 година
  alteredq d651227ef5 Fixed setting of DOUBLE_SIDED shader #define. пре 13 година
  alteredq fb6bf10724 Added support for three-valued material.side to WebGLRenderer. Changed corresponding examples. пре 13 година
  alteredq 9644ce5287 Merge remote-tracking branch 'remotes/mrdoob/dev' into unflip пре 13 година
  alteredq b838b38f47 Moved doubleSided / flipSided properties from Object3D into Material. пре 13 година
  Mr.doob 5cae03ef22 Camera doesn't need to be added to the Scene anymore (as it used to). пре 13 година
  Mr.doob 902c47a17c Renamed objectMatrix to modelMatrix for consistency. пре 13 година
  alteredq 7e0ca4015f Added "faceVertices" binding also for Vector4 attributes. пре 13 година
  alteredq b6aa48e16e Added new custom attribute binding type - "faceVertices". пре 13 година
  alteredq b1e6a858b2 Another fix for anisotropic filtering troubles on Linux. пре 13 година

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