تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  alteredq d1514ca6a7 Refactored lights handling in WebGLRenderer. 15 سال پیش
  alteredq e54d9519d0 Changed wireframe rendering in WebGLRenderer to show quads. 15 سال پیش
  alteredq 08f6ceef15 Small optimizations to matrix math. 15 سال پیش
  alteredq d110c49c2f Added support for `flipSided` mesh property to WebGLRenderer. 15 سال پیش
  alteredq 271ba6c524 Added support for "doubleSided" mesh property to WebGLRenderer. 15 سال پیش
  alteredq 61e0bf0289 Synced with mrdoob's branch. 15 سال پیش
  alteredq a03f714244 Added postprocessing example. 15 سال پیش
  alteredq 7c9fe8ff82 Another update of render-to-texture example and related bugfix. 15 سال پیش
  alteredq 9bc383e1ed Fixed discrepancy between ANGLE and OpenGL when rendering to texture. 15 سال پیش
  alteredq cee7205670 Added simple render-to-texture example. 15 سال پیش
  alteredq b511fdc38b Merged szimek's render-to-texture branch. 15 سال پیش
  alteredq 0f5652390f Added dynamic geometry support also for WebGL lines. Changed line strip example to use Hilbert curves. 15 سال پیش
  alteredq fe6008b616 Added basic support for dynamic geometry in WebGLRenderer (with silly ocean example). 15 سال پیش
  Szymon Nowak 6294caed07 Added render-to-texture feature to WebGL renderer. 15 سال پیش
  alteredq bc9cf2be75 Fixed scene check bug in allocateLights in WebGLRenderer. 15 سال پیش
  alteredq e43de3dcf7 Refactored lines handling in WebGLRenderer to use the same internal machinery as meshes. 15 سال پیش
  alteredq bbe2a3bf56 Refactored handling of continuous lines: now they are rendered using LINE_STRIP primitive. Added example for this. 15 سال پیش
  alteredq ef9bdf6b77 Small WebGLRenderer optimization: skip setting of uniforms which don't exist in shader program. 15 سال پیش
  alteredq 8ea0f27602 Refactored lines grid in materials_gl example. 15 سال پیش
  alteredq 548c331519 Added crude lines support to WebGLRenderer. 15 سال پیش
  alteredq a8416bc8c1 Fixed implied globals in WebGLRenderer lights rgb init. 15 سال پیش
  alteredq 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. 15 سال پیش
  Mr.doob c186b37be3 Pushed revision to 32. 15 سال پیش
  alteredq ab360240dc Refactored common uniforms out from basic / lambert / phong shaders into UniformsLib. 15 سال پیش
  alteredq ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 15 سال پیش
  alteredq ae60091a58 Small refactoring in WebGLRenderer. 15 سال پیش
  alteredq dad635b64c Merged mrdoob's changes. 15 سال پیش
  Mr.doob 9b755e827f Added "v2" uniform type to WebGLRenderer. 15 سال پیش
  alteredq 06a977384d Synced with mrdoob's branch. 15 سال پیش
  alteredq 6cfcdd1501 Moved MeshPhongMaterial out of ubershader. 15 سال پیش

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