Commit History

Autor SHA1 Mensaxe Data
  alteredq f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. %!s(int64=15) %!d(string=hai) anos
  alteredq 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. %!s(int64=15) %!d(string=hai) anos
  alteredq ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. %!s(int64=15) %!d(string=hai) anos
  alteredq 255c042b1e Added clear color parameter to WebGLRenderer constructor, also added setClearColor API call. %!s(int64=15) %!d(string=hai) anos
  Mr.doob fbfa375d2c src/io/Loader.js ⟶ src/extras/io/Loader.js %!s(int64=15) %!d(string=hai) anos
  alteredq 9081529d84 Made all examples working again. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 591c4c5bef Merging alteredq branch. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 5feee3839f Trying to merge... %!s(int64=15) %!d(string=hai) anos
  alteredq 7ce3b0f7d2 Experimenting with different syntax for materials (just hex instead of THREE.Color in API), checking how it feels with shaders example. %!s(int64=15) %!d(string=hai) anos
  alteredq c31cb220e3 Renamed examples: shader_test -> materials_shaders, materials_test -> materials_multimaterials %!s(int64=15) %!d(string=hai) anos
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