История коммитов

Автор SHA1 Сообщение Дата
  Mr.doob 155b7af166 Merging with @alteredq branch. 13 лет назад
  Mr.doob c33a473dcc Updated builds. 13 лет назад
  alteredq 3c98b09457 Fixed bug in quad tessellation in geometry.computeTangents. 13 лет назад
  Mr.doob 813ce8895d Updated builds. 13 лет назад
  alteredq 6c5825f77e Updated builds. 13 лет назад
  alteredq 4a36583427 Added CustomBlending mode. Added texture.premultiplyAlpha parameter. Added standard and custom blending examples. 13 лет назад
  Mr.doob ecb2059590 Updated builds. 13 лет назад
  alteredq 5ffc9d4f0e Fixed runaway globals. 13 лет назад
  alteredq 8272c29479 Updated builds. 13 лет назад
  Mr.doob b80e5c7e1d Updated builds. 14 лет назад
  alteredq 51bd5bcd7b Added handling of vertex colors to GeometryUtils.tessellate. 14 лет назад
  alteredq ba22d994e2 Added material.needsUpdate flag. 14 лет назад
  alteredq 83a894e61c Changed vertexColor default from "false" to "THREE.NoColor" constant. Added missing morphNormals parameter to ShaderMaterial. 14 лет назад
  alteredq e16fb7cfd0 Updated builds. 14 лет назад
  alteredq 7abcc568cf Updated builds. 14 лет назад
  alteredq 06fbed6503 Modified MD2CharacterComplex to allow for sharing of geometries and textures. Added API for toggling shadows and visibility. 14 лет назад
  alteredq e19f442f30 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 14 лет назад
  alteredq eb37f601b5 Added MorphBlendMesh, MD2CharacterComplex and corresponding example. 14 лет назад
  Mr.doob a4088b8945 r48 14 лет назад
  Mr.doob c9213ab544 Added default material to Mesh, Line and ParticleSystem. Fixes #1373. 14 лет назад
  Mr.doob bc6374e5f2 Merging with @alteredq' dev branch. 14 лет назад
  Mr.doob 2fa0d87e22 I can't see these being used either. 14 лет назад
  Mr.doob dda3846a5f I can't see Edge being used anywhere. 14 лет назад
  Mr.doob f50e03408a Merging with @alteredq' dev branch. 14 лет назад
  Mr.doob 137b5b35c4 Commented out unused methods. 14 лет назад
  Mr.doob 840254269d Renamed Scene' .addObject() and .removeObject() to .__addObject() and .__removeObject() 14 лет назад
  Mr.doob aa780e820c Somehow the lookAt() doesn't need the scale bit... 14 лет назад
  Mr.doob 6aa1ae2db7 Fixed Vector3' getRotationFromMatrix(). Trying to use it again in Object3D' applyMatrix() 14 лет назад
  alteredq 025fb6243a Merge part 2. 14 лет назад
  alteredq 29e875a3d5 Merging with mrdoob's dev branch, step 1. 14 лет назад

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