Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 155b7af166 Merging with @alteredq branch. %!s(int64=13) %!d(string=hai) anos
  Mr.doob c33a473dcc Updated builds. %!s(int64=13) %!d(string=hai) anos
  alteredq 3c98b09457 Fixed bug in quad tessellation in geometry.computeTangents. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 813ce8895d Updated builds. %!s(int64=13) %!d(string=hai) anos
  alteredq 6c5825f77e Updated builds. %!s(int64=13) %!d(string=hai) anos
  alteredq 4a36583427 Added CustomBlending mode. Added texture.premultiplyAlpha parameter. Added standard and custom blending examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob ecb2059590 Updated builds. %!s(int64=13) %!d(string=hai) anos
  alteredq 8272c29479 Updated builds. %!s(int64=13) %!d(string=hai) anos
  Mr.doob b80e5c7e1d Updated builds. %!s(int64=14) %!d(string=hai) anos
  alteredq 51bd5bcd7b Added handling of vertex colors to GeometryUtils.tessellate. %!s(int64=14) %!d(string=hai) anos
  alteredq ba22d994e2 Added material.needsUpdate flag. %!s(int64=14) %!d(string=hai) anos
  alteredq 83a894e61c Changed vertexColor default from "false" to "THREE.NoColor" constant. Added missing morphNormals parameter to ShaderMaterial. %!s(int64=14) %!d(string=hai) anos
  alteredq e16fb7cfd0 Updated builds. %!s(int64=14) %!d(string=hai) anos
  alteredq 7abcc568cf Updated builds. %!s(int64=14) %!d(string=hai) anos
  alteredq 06fbed6503 Modified MD2CharacterComplex to allow for sharing of geometries and textures. Added API for toggling shadows and visibility. %!s(int64=14) %!d(string=hai) anos
  alteredq aaaf14a056 Fixed bug in emissive for Lambert. Added emissive balls to webgl_materials example. %!s(int64=14) %!d(string=hai) anos
  alteredq e19f442f30 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev %!s(int64=14) %!d(string=hai) anos
  alteredq eb37f601b5 Added MorphBlendMesh, MD2CharacterComplex and corresponding example. %!s(int64=14) %!d(string=hai) anos
  Mr.doob a4088b8945 r48 %!s(int64=14) %!d(string=hai) anos
  Mr.doob c9213ab544 Added default material to Mesh, Line and ParticleSystem. Fixes #1373. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bc6374e5f2 Merging with @alteredq' dev branch. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 2fa0d87e22 I can't see these being used either. %!s(int64=14) %!d(string=hai) anos
  Mr.doob dda3846a5f I can't see Edge being used anywhere. %!s(int64=14) %!d(string=hai) anos
  Mr.doob f50e03408a Merging with @alteredq' dev branch. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 137b5b35c4 Commented out unused methods. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 840254269d Renamed Scene' .addObject() and .removeObject() to .__addObject() and .__removeObject() %!s(int64=14) %!d(string=hai) anos
  Mr.doob aa780e820c Somehow the lookAt() doesn't need the scale bit... %!s(int64=14) %!d(string=hai) anos
  Mr.doob 6aa1ae2db7 Fixed Vector3' getRotationFromMatrix(). Trying to use it again in Object3D' applyMatrix() %!s(int64=14) %!d(string=hai) anos
  alteredq 025fb6243a Merge part 2. %!s(int64=14) %!d(string=hai) anos
  alteredq 29e875a3d5 Merging with mrdoob's dev branch, step 1. %!s(int64=14) %!d(string=hai) anos

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