Историја ревизија

Аутор SHA1 Порука Датум
  alteredq dcdfed44cd Refactored EffectComposer, added setSize method. Changed examples with postprocessing to use setSize. пре 13 година
  alteredq ea4b8a6045 Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace пре 13 година
  alteredq 2fb5db39f8 Renamed renderer.shadowMapCullFrontFaces => renderer.shadowMaterialSide пре 13 година
  alteredq c84097364b Moved sprite material properties from Sprite object into SpriteMaterial. пре 13 година
  Mr.doob 812ef356ee Updated code and examples that relied on GeometryUtils.clone() пре 13 година
  alteredq 744152f5a7 Fixed cars in dynamic cube map example. пре 13 година
  alteredq 7f74694441 Fixed sprites in dynamic cubemap cars example. пре 13 година
  alteredq 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). пре 13 година
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. пре 13 година
  Mr.doob a408841c61 Changed three.js link in examples. пре 13 година
  Mr.doob 1afdbe3c97 Renamed BlitShader to CopyShader as discussed in 97ee7a81cd963f7f56d5713334be5e0ab3caf31b пре 13 година
  Mr.doob 4f4f87430f Splitted ShaderExtras into individual files. пре 13 година
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. пре 13 година
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. пре 13 година
  alteredq 39ddba309c Fixed backup shadow in dynamic cubemap cars example. пре 13 година
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. пре 13 година
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. пре 13 година
  alteredq d7dcc6cdd5 Merge remote-tracking branch 'remotes/AddictArts/dev_lightTargets' into unflip пре 13 година
  alteredq 47b9abfda3 Another batch of examples resizing. пре 13 година
  alteredq 43bcf9192d Merge remote-tracking branch 'remotes/mrdoob/dev' into dev пре 14 година
  alteredq 1087cf8cda Implemented real spotlights. пре 14 година
  Mr.doob 9dc27fe959 CubeCamera.renderTarget instead of CubeCamera.getRenderTarget(). пре 14 година
  Mr.doob 3d8ec5b32f CubeCamera now extends from Object3D. Changed code a bit and updated examples. пре 14 година
  Mr.doob 0bc8a14fd7 Refactored CubeCamera. No need for updatePosition() anymore. пре 14 година
  alteredq 2a335b902d Removed heightOffset from CubeCamera (as per @mrdoob's suggestion). пре 14 година
  Mr.doob 547781127e Change PlaneGeometry from XY to XZ as it's more intuitive. пре 14 година
  Erik Kitson 39dadf18f4 Lights with a target will have their target automatically added to the scene to honor matrixAutoUpdate. пре 14 година
  Michael Rienstra ad831711c2 Changed `stencilBufer` to `stencilBuffer` in `examples/webgl_materials_cubemap_dynamic.html`. пре 14 година
  alteredq 2b7c115d57 Fixed shadows in cars demo. пре 14 година
  alteredq 49f14b8e68 Refactored shadow maps to store shadow parameters and data in SpotLight. пре 14 година

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