Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 22f48a731b CanvasRenderer handles textures again. %!s(int64=15) %!d(string=hai) anos
  Mr.doob a35b35fde9 * `examples/geometry/primitives` ⟶ `src/extras/primitives` %!s(int64=15) %!d(string=hai) anos
  Mr.doob 8eb356db40 Now we just need to make sure geometry.computeCentroids() is called at the end of creating/modifying the geometry, otherwise things break... %!s(int64=15) %!d(string=hai) anos
  Mr.doob 8ee8c9baf9 * three.js: Fixed terrain example (was still using Scene.add()) %!s(int64=15) %!d(string=hai) anos
  Mr.doob 6f51ce7e8d * Trying to make the interaction stuff work... %!s(int64=15) %!d(string=hai) anos
  Mr.doob 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 647b4a57b8 * Added `PointLight` %!s(int64=15) %!d(string=hai) anos
  Mr.doob e68109fdb2 - Clean up %!s(int64=15) %!d(string=hai) anos
  Mr.doob 9c796ce6ae - Of course, all examples had to point to the renamed file... %!s(int64=15) %!d(string=hai) anos
  Mr.doob 8f543db16d * Refactored `CanvasRenderer` (more duplicated code, but easier to handle) %!s(int64=15) %!d(string=hai) anos
  Mr.doob b0b3d9644a - Small camera tweaks %!s(int64=15) %!d(string=hai) anos
  Mr.doob 7935bc8ab9 - Changed Camera system. (Thx [Paul Brunt](http://github.com/supereggbert)) %!s(int64=15) %!d(string=hai) anos
  Mr.doob 2a3d1e35cb * autoClear property for renderers. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 0aac038d58 - JSLinted %!s(int64=15) %!d(string=hai) anos
  Mr.doob bdd2d95269 - Tweaks on Terrain demo %!s(int64=15) %!d(string=hai) anos
  Mr.doob 26412389ae - Improved Terrain Generator demo. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 2cd123401a - Added codecs metadata on video demo. %!s(int64=15) %!d(string=hai) anos
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