История коммитов

Автор SHA1 Сообщение Дата
  alteredq 0cdd188e17 Added MeshCubeMaterial: WebGLRenderer specific material for more efficient rendering of panoramas when doing cube mapping. 15 лет назад
  alteredq 3ee99dc4c5 Added cube mapping to WebGLRenderer. Also added cube map example. Finally ;) 15 лет назад
  Mr.doob fbfa375d2c src/io/Loader.js ⟶ src/extras/io/Loader.js 15 лет назад
  Mr.doob 5e4476bde8 Now using Closure Compiler (~2kbytes) 15 лет назад
  Mr.doob 4d209ac433 Implemented material blendings (THREE.NormalBlending, THREE.AdditiveBlending, THREE.SubtractiveBlending) in CanvasRenderer 15 лет назад
  Mr.doob 98dc841aab Added MeshDepthMaterial. 15 лет назад
  Mr.doob 22f48a731b CanvasRenderer handles textures again. 15 лет назад
  Mr.doob ce3d641ff2 Changed materials format a bit. 15 лет назад
  Mr.doob a7d70a0eff * Builders clean up 15 лет назад
  sole b489e524ea Build system: now --debug applies to the current build (can generate debug versions of every type of build: canvas, dom, etc) 15 лет назад
  sole cb626b9d95 Merged with alteredq version (support python 2.6) and also made it more explicit as per mrdoobs suggestion 15 лет назад
  alteredq b14f09be61 Merged with sole's branch: took new Python build script, made it work with my ancient Python 2.6. 15 лет назад
  sole e43af53f19 refactored build system 15 лет назад
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