Michael Herzog
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88b6328998
WebGLProgram: Simplify condition. (#22767)
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4 lat temu |
Mr.doob
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e962f378a7
Renamed *Tint to *Color. (#22748)
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4 lat temu |
Michael Herzog
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abeff12f02
MeshPhysicalMaterial: Added sheen textures. (#22687)
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4 lat temu |
Dave Buchhofer
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20e2e54f7c
lighter getProgramCacheKey when using RawShaderMaterials (#22650)
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4 lat temu |
Michael Herzog
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cba9457c1c
WebGLRenderer: Make use of SRGB8_ALPHA8. (#22551)
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4 lat temu |
Michael Herzog
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bf904c7445
WebGLRenderer: Support more than 8 morph targets. (#22293)
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4 lat temu |
WestLangley
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460ae33ac5
MeshPhysicalMaterial: Add sheen property (#22466)
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4 lat temu |
Mr.doob
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f0583761c5
WebGLRenderer: Add support for GLTF opaque alpha_mode (#22428)
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4 lat temu |
Mr.doob
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2a3d87a74b
ShaderChunks: Ignore alpha in output_fragment when using NoBlending (#22424)
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4 lat temu |
Mr.doob
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b4fc6068c8
ShaderChunk: Turn alphaTest into a uniform. (#22409)
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4 lat temu |
Mr.doob
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a4a931b1d6
ShadersChunk: Only use clearcoat chunks when clearcoat > 0 (#22405)
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4 lat temu |
Ondřej Španěl
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312f85566e
One more transmission check fixed (see also #22377) (#22387)
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4 lat temu |
WestLangley
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4b26288aa0
Removed .isBlack() method (#22385)
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4 lat temu |
WestLangley
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588bc496e7
MeshPhysicalMaterial.sheen -> .sheenTint (#22381)
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4 lat temu |
Michael Herzog
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0d3b66d50f
WebGLProgram: Fix transmission check in generateExtensions(). (#22377)
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4 lat temu |
Michael Herzog
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15ebdbd6b7
WebGLRenderer: Ensure program properties are booleans. (#22244)
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4 lat temu |
Takahiro
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dc5aafee26
Add specular to MeshPhysicalMaterial and GLTFLoader KHR_materials_specular support (#22156)
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4 lat temu |
Michael Herzog
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36b48d3b98
WebGLRenderer: Integrate PMREM. (#22178)
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4 lat temu |
Don McCurdy
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18a9dfe48a
WebGLRenderer, GLTFLoader: Clean up .vertexTangents removal. (#22182)
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4 lat temu |
Don McCurdy
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f5803c62cc
MeshStandardMaterial: Remove .vertexTangents property. (#22146)
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4 lat temu |
Michael Herzog
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0a4f02b86a
Material: Remove morphTargets and morphNormals properties. (#22169)
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4 lat temu |
Mr.doob
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ac6d30a393
WebGLPrograms: Fixed vUV warning when using transmission
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4 lat temu |
Takahiro
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bbe6f1ee0a
Improve MeshPhysicalMaterial transmission support (#21884)
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4 lat temu |
Michael Herzog
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8c21891045
Material: Remove skinning. (#21788)
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4 lat temu |
Michael Herzog
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c1d2e49b30
WebGLRenderer: Fix ImmediateRenderObject with vertex colors. (#21602)
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4 lat temu |
Mr.doob
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a80cccc987
WebGLRenderer: Refactored vertex color alpha code (#21530)
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4 lat temu |
chubei
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30189da87a
Feature: Add vertex color alpha channel support. (#20975)
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4 lat temu |
Michael Herzog
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b08a5f5b5d
WebGLRenderer: Remove morph target properties. (#21522)
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4 lat temu |
Mugen87
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2e978ab024
Material: Move flatShading to supported materials.
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5 lat temu |
Mugen87
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0483bb4fcd
WebGLPrograms: Make getTextureEncodingFromMap() more robust.
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5 lat temu |