Historia zmian

Autor SHA1 Wiadomość Data
  Michael Herzog 88b6328998 WebGLProgram: Simplify condition. (#22767) 4 lat temu
  Mr.doob e962f378a7 Renamed *Tint to *Color. (#22748) 4 lat temu
  Michael Herzog abeff12f02 MeshPhysicalMaterial: Added sheen textures. (#22687) 4 lat temu
  Dave Buchhofer 20e2e54f7c lighter getProgramCacheKey when using RawShaderMaterials (#22650) 4 lat temu
  Michael Herzog cba9457c1c WebGLRenderer: Make use of SRGB8_ALPHA8. (#22551) 4 lat temu
  Michael Herzog bf904c7445 WebGLRenderer: Support more than 8 morph targets. (#22293) 4 lat temu
  WestLangley 460ae33ac5 MeshPhysicalMaterial: Add sheen property (#22466) 4 lat temu
  Mr.doob f0583761c5 WebGLRenderer: Add support for GLTF opaque alpha_mode (#22428) 4 lat temu
  Mr.doob 2a3d87a74b ShaderChunks: Ignore alpha in output_fragment when using NoBlending (#22424) 4 lat temu
  Mr.doob b4fc6068c8 ShaderChunk: Turn alphaTest into a uniform. (#22409) 4 lat temu
  Mr.doob a4a931b1d6 ShadersChunk: Only use clearcoat chunks when clearcoat > 0 (#22405) 4 lat temu
  Ondřej Španěl 312f85566e One more transmission check fixed (see also #22377) (#22387) 4 lat temu
  WestLangley 4b26288aa0 Removed .isBlack() method (#22385) 4 lat temu
  WestLangley 588bc496e7 MeshPhysicalMaterial.sheen -> .sheenTint (#22381) 4 lat temu
  Michael Herzog 0d3b66d50f WebGLProgram: Fix transmission check in generateExtensions(). (#22377) 4 lat temu
  Michael Herzog 15ebdbd6b7 WebGLRenderer: Ensure program properties are booleans. (#22244) 4 lat temu
  Takahiro dc5aafee26 Add specular to MeshPhysicalMaterial and GLTFLoader KHR_materials_specular support (#22156) 4 lat temu
  Michael Herzog 36b48d3b98 WebGLRenderer: Integrate PMREM. (#22178) 4 lat temu
  Don McCurdy 18a9dfe48a WebGLRenderer, GLTFLoader: Clean up .vertexTangents removal. (#22182) 4 lat temu
  Don McCurdy f5803c62cc MeshStandardMaterial: Remove .vertexTangents property. (#22146) 4 lat temu
  Michael Herzog 0a4f02b86a Material: Remove morphTargets and morphNormals properties. (#22169) 4 lat temu
  Mr.doob ac6d30a393 WebGLPrograms: Fixed vUV warning when using transmission 4 lat temu
  Takahiro bbe6f1ee0a Improve MeshPhysicalMaterial transmission support (#21884) 4 lat temu
  Michael Herzog 8c21891045 Material: Remove skinning. (#21788) 4 lat temu
  Michael Herzog c1d2e49b30 WebGLRenderer: Fix ImmediateRenderObject with vertex colors. (#21602) 4 lat temu
  Mr.doob a80cccc987 WebGLRenderer: Refactored vertex color alpha code (#21530) 4 lat temu
  chubei 30189da87a Feature: Add vertex color alpha channel support. (#20975) 4 lat temu
  Michael Herzog b08a5f5b5d WebGLRenderer: Remove morph target properties. (#21522) 4 lat temu
  Mugen87 2e978ab024 Material: Move flatShading to supported materials. 5 lat temu
  Mugen87 0483bb4fcd WebGLPrograms: Make getTextureEncodingFromMap() more robust. 5 lat temu

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