История коммитов

Автор SHA1 Сообщение Дата
  Mr.doob a0b8f50fb0 Renamed scene.center to scene.origin as per @pyrotechnick suggestion. 14 лет назад
  Mr.doob ad31ff1214 Fixed the rest of the examples. 14 лет назад
  Mr.doob 99713c72ae Fixed some more examples. 14 лет назад
  Mr.doob 19d8261174 More examples clean up. 14 лет назад
  Mr.doob 71c2df1649 Updated HTML of some examples. 14 лет назад
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. 14 лет назад
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. 14 лет назад
  Mr.doob 087066524a Added boundingSphere check for Meshes in Ray ( improving performance considerably). 14 лет назад
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 лет назад
  alteredq 377a71faa5 Merge branch 'master' of http://github.com/mrdoob/three.js 15 лет назад
  Mr.doob dd52560369 Some basic performance optimisations on voxel examples. Bottleneck is still Ray caster anyway :/ 15 лет назад
  alteredq 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 лет назад
  Mr.doob 33610b4a11 Adapted Projector and CanvasRended to use camera.matrixWorldInverse. 15 лет назад
  Mr.doob 9297fb975e All examples now use RequestAnimationFrame.js (pheww!) 15 лет назад
  Mr.doob 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js 15 лет назад
  Mr.doob 4912f59cc6 Compiled new build. 15 лет назад
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