Commit History

Autor SHA1 Mensaxe Data
  Mr.doob a220c6c347 Renamed Math.uuid() to Math.generateUUID() %!s(int64=13) %!d(string=hai) anos
  Mr.doob 76f65d7fdb Using RFC4122, version 4 for ids instead of incremental number. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 9d688e40d9 Renamed smoothStep and smootherStep to smoothstep and smootherstep to make it consistent with GLSL. Implemented it in CanvasRenderer. %!s(int64=13) %!d(string=hai) anos
  Ben Houston d0a6c5ab5b add THREE.Math.smoothStep and THREE.Math.smootherStep based on Wikipedia article. %!s(int64=13) %!d(string=hai) anos
  Mr.doob f60212b5b0 Removed re-asigning of constructors. %!s(int64=13) %!d(string=hai) anos
  Ben Houston e2df06e005 fix three missed conversions to closures. switch to extending math prototypes rather than replacing them. This is to ensure that types created in closures within a type's prototype definition get their prototype updated with the full definition. %!s(int64=13) %!d(string=hai) anos
  Ben Houston 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 7f84c7655c Fixed compiler errors. %!s(int64=13) %!d(string=hai) anos
  Ben Houston b11e805560 add degreesToRadians / radiansToDegrees to Math. %!s(int64=13) %!d(string=hai) anos
  Ben Houston d821397c16 fixed #2728, Moved geometry primitives out of src/core into src/math. src/core is now exclusive scene primitives. %!s(int64=13) %!d(string=hai) anos
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