Commit History

Autor SHA1 Mensaxe Data
  alteredq 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. %!s(int64=15) %!d(string=hai) anos
  alteredq 29cf97eee7 Added centralized message for non-WebGL-compatible browser to majority of examples. %!s(int64=15) %!d(string=hai) anos
  alteredq 8e2f8c8b13 Fixed broken WebGL support detection. %!s(int64=15) %!d(string=hai) anos
  alteredq 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. %!s(int64=15) %!d(string=hai) anos
  alteredq ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. %!s(int64=15) %!d(string=hai) anos
  alteredq 0fe464c97a Refactored uniforms cloning into separate file so that it can be reused also for MeshShaderMaterials. %!s(int64=15) %!d(string=hai) anos
  alteredq 6e91de5d8a Added diffuse map to normal map shader. Changed Lee Perry-Smith demo to use normal map shader. %!s(int64=15) %!d(string=hai) anos
  alteredq 255c042b1e Added clear color parameter to WebGLRenderer constructor, also added setClearColor API call. %!s(int64=15) %!d(string=hai) anos
  alteredq ac5276b41f Added normal + ambient occlusion + displacement mapping demo. %!s(int64=15) %!d(string=hai) anos
粤ICP备19079148号