Историја ревизија

Аутор SHA1 Порука Датум
  alteredq 3ebd18d26e Added returning of face index to Ray. пре 13 година
  Mr.doob fac8e6ff98 Ray: Added recursive flag as per realisation in http://stackoverflow.com/a/11008565/1137134 пре 13 година
  Mr.doob 0cbad1764e Missing semicolon. пре 13 година
  Mr.doob 3848e33d20 Refactored Ray a bit. пре 13 година
  niklassa 2f6a46e8be implemented near/far пре 13 година
  niklassa b7f255e1c5 Added this.range parameter. Range check could be done manually afterwards. But when interested if multiple projectiles (=rays) hit a moving mesh, a lot of time is wasted on checking the mesh faces should the mesh still be out of range. If no range is specified, behaviour remains the same. пре 13 година
  Mr.doob 201c92a8dd Ray.intersectObject now also sorts. Fixes #1837. пре 13 година
  Mr.doob ded6c16ad3 Changed Vertex so it's just a Vector3 and updated all the examples. Fixes #1703. пре 14 година
  Mr.doob 27ccf487bd Docs: Ray. пре 14 година
  Mr.doob 73283a606f Added .setPrecision() to Ray. Fixes #1328. пре 14 година
  Mr.doob e1451ce313 Removed hierarchy support in Ray. Removed .intersectScene() to avoid disappointment. пре 14 година
  Mr.doob 32b581f24f r47 пре 14 година
  Mr.doob 3a59e4bd34 Implemented @WestLangley Ray improvements. пре 14 година
  Mr.doob 0a10d079c3 Removing position behind origin check. пре 14 година
  alteredq 6b014f8684 Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples. пре 14 година
  alteredq 291d56186c Fixed Ray bug. пре 14 година
  alteredq 2ba6aabdc7 Added missing semicolon. пре 14 година
  Mr.doob f4063649a0 And yet some more Ray optimisations :P пре 14 година
  alteredq b6e7ad88af Optimized Ray a bit more. пре 14 година
  Mr.doob 7ce228ad12 Optimised Ray yet again. Adeed @banaadams 's texture.onUpdate. пре 14 година
  Mr.doob dad6911bb0 Optimised Ray a bit more пре 14 година
  Mr.doob 1f7838a9c2 Fixed bug in Ray's pointInFace3. пре 14 година
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. пре 14 година
  Mr.doob 1e5fc98582 Reworking Scene Graph setup. пре 14 година
  Mr.doob 1258e8a771 Ray now also checks object's children. пре 14 година
  Mr.doob 9441e74abc Implemented @pyrotechnick's array concat replacement. пре 14 година
  Mr.doob a59647d63d Ray.js: We don't want dot == 0 either. пре 14 година
  Mr.doob 45fa8fff48 Ray.js: Now ignores objects behind origin and also faces behind origin (using the centroid). пре 14 година
  Mr.doob 6e5d049045 Ray.js: Probably better without any extra checks. пре 14 година
  Mr.doob a07bc88ae0 Ray.js: The bounding sphere check wasn't considering flipSided/doubleSided when the origin was inside the sphere. пре 14 година

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