Commit History

Autor SHA1 Mensaxe Data
  Mr.doob e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. %!s(int64=15) %!d(string=hai) anos
  Mr.doob fe82bdbda9 Came up with a crazy approach to get Vertex Colors. Gouraud yet on step closer. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 7d8fd5f874 CanvasRenderer now renders MeshDepthMaterial properly (per vertex). Gouraud is one step closer :) %!s(int64=15) %!d(string=hai) anos
  alteredq 0163e4f2f5 Added (commented out) MeshDepthMaterial support to WebGLRenderer. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 98dc841aab Added MeshDepthMaterial. %!s(int64=15) %!d(string=hai) anos
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