Commit történet

Szerző SHA1 Üzenet Dátum
  alteredq 06fbed6503 Modified MD2CharacterComplex to allow for sharing of geometries and textures. Added API for toggling shadows and visibility. 14 éve
  alteredq e19f442f30 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 14 éve
  alteredq eb37f601b5 Added MorphBlendMesh, MD2CharacterComplex and corresponding example. 14 éve
  Mr.doob a4088b8945 r48 14 éve
  Mr.doob c9213ab544 Added default material to Mesh, Line and ParticleSystem. Fixes #1373. 14 éve
  Mr.doob bc6374e5f2 Merging with @alteredq' dev branch. 14 éve
  Mr.doob 2fa0d87e22 I can't see these being used either. 14 éve
  Mr.doob dda3846a5f I can't see Edge being used anywhere. 14 éve
  Mr.doob f50e03408a Merging with @alteredq' dev branch. 14 éve
  Mr.doob 137b5b35c4 Commented out unused methods. 14 éve
  Mr.doob 840254269d Renamed Scene' .addObject() and .removeObject() to .__addObject() and .__removeObject() 14 éve
  Mr.doob aa780e820c Somehow the lookAt() doesn't need the scale bit... 14 éve
  Mr.doob 6aa1ae2db7 Fixed Vector3' getRotationFromMatrix(). Trying to use it again in Object3D' applyMatrix() 14 éve
  alteredq 025fb6243a Merge part 2. 14 éve
  alteredq 29e875a3d5 Merging with mrdoob's dev branch, step 1. 14 éve
  Mr.doob 9809101319 Implemented Object3D.applyMatrix(). 14 éve
  alteredq baf0f65e1d Made Vector3.relativeToAbsolute and absoluteToRelative garbage collection friendly. 14 éve
  Mr.doob 70ea860ca0 Updated builds. 14 éve
  Mr.doob c1b59c0204 Updated builds. 14 éve
  Mr.doob 6b63c04d39 Updated builds. 14 éve
  alteredq 8ac9e70e6e Added proper doubleSided handling for Phong. Added doubleSided performance test. 14 éve
  alteredq 9f806fa522 Made ExtrudeGeometry creating UVs for all faces all the time. 14 éve
  Mr.doob 448e50759d If extractUrlBase returns '' textures in the root folder won't load. Fixes #1314. 14 éve
  alteredq a763461d42 Added lerpSelf to Vector2, Vector3 and UV. Added handling of UVs to GeometryUtils.tessellate. 14 éve
  alteredq 14fdaa11e7 Added Face3.clone, Face4.clone, GeometryUtils.tessellate and tessellate + explode example. 14 éve
  alteredq 0ed890f71c Added Vertex.clone and GeometryUtils.explode. 14 éve
  alteredq 6862c7d935 Fixed horse-induced animation playback bug. 14 éve
  Mr.doob 55e0a843da Projector now negates (inverts?) the normals when culled and flipSided || doubleSided. Fixes #1270. 14 éve
  alteredq 4fe9753ea4 Added defaults to DirectionalLight for cascading shadows. 14 éve
  alteredq 5a48c3488e Added GeometryUtils.triangulateQuads 14 éve

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