Ben Houston
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9ae10fc91f
remove linear_to_gamma_fragment, replaced by new output encoding support.
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Mr.doob
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534373db0c
Fixed build warnings. (I see I see...)
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Mr.doob
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462d8d7c9d
Merge branch 'material_glsl_files' of https://github.com/bhouston/three.js into dev
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Ben Houston
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8350e0e49b
use glsl files for material vert/frag sahders.
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Ben Houston
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e7aa936cdf
experiment moving material glsl out of ShaderLib.js
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Ben Houston
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653a2787ce
remove encoding_template and WebGLShaderPrePRocessor as mrdoob has rewritten it.
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Ben Houston
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17d1b908f3
add preprocessor that by default uses the ShaderChunk library.
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Ben Houston
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b057fed455
begin on swithcing texture encodings from uniforms to macros.
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Ben Houston
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edf8e03fea
bug fixes.
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Mr.doob
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fb8ec33d9d
ShaderLib: Added shadowMask to MeshLambertMaterial.
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Mr.doob
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8eaf494a46
Refactored ShadowMap code.
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Mr.doob
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766eea001c
Moved Face4 to Three.Legacy.
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Mr.doob
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38dd0a5994
Moved TextGeometry back to core. Removed typeface_js hack.
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Mr.doob
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6aaa6af852
Clean up.
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WestLangley
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0e43d8b074
Lambert shader clean up
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Mr.doob
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7d9f979b2d
Replaced Rectangle with Vector4.
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Mr.doob
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2ee214de8e
Added StereoCamera. See #7036.
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Mr.doob
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d253080f7e
WebGLRenderTarget: Adde viewport. See #5979 #7732.
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Mr.doob
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c997a297d7
ShaderChunk: Moved ambient code out of lights_pars.
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Mr.doob
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480968249d
Added AudioAnalyser.
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Mr.doob
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a0db9814e6
Renamed normal_phong_fragment.glsl to normal_fragment.glsl
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Mr.doob
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8ad7a3ee02
Merge pull request #7562 from vincent-courtalon/dev_audio_#7485
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Mr.doob
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69b2d8e24e
WebGLRenderer: Added WebGLLights.
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vincent courtalon
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5d363fdd72
renaming PositionAudio to PositionalAudio
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vincent
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3ad4b7fe0f
evolution of Audio, adding buffer management, ambient sound, master volume
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Mr.doob
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666630446c
Prettified dynamic Uniforms. @arose note that I've changed the object, camera order. See #7048.
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Mr.doob
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0de14543d9
Renamed MeshPhysicalMaterial back to MeshStandardMaterial.
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Mr.doob
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26633fa1ca
WebGLRenderer: Removed no longer used WebGLMaterials. See #7440.
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Mr.doob
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3861491bfd
Added WebGLMaterials.
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Mr.doob
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f3975a475b
Moved audio out of extras.
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