Histórico de commits

Autor SHA1 Mensagem Data
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) 9 anos atrás
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes 9 anos atrás
  Ben Houston 345ff94536 add back 32 sample level, simplify TAARenderPass via reusing shader from ManualMSAAREnderPAss. 10 anos atrás
  Ben Houston 0029d1359c smoothly interpolate to the TAA result as it is being created. 10 anos atrás
  Ben Houston 4490ebf631 fix bug - msaa and taa should accumulate rgb and alpha the same. 10 anos atrás
  Ben Houston 47eb1db0f3 add TODO: create smooth transition in the future from hold to sample render target in TAARenderPass 10 anos atrás
  Ben Houston b5969ce701 fix bug. 10 anos atrás
  Ben Houston 17a9dca296 better quality results of TAA because accumulation is done using the same form. 10 anos atrás
  Ben Houston 64eb745c3c add TAARenderPass and polish MSAA example/code. 10 anos atrás
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