Commit historia

Upphovsman SHA1 Meddelande Datum
  Mr.doob 1413f96958 Fixed `Camera.updateMatrix()`. 15 år sedan
  alteredq b6b0e21015 Added PathCamera. 15 år sedan
  alteredq 13ccc02a8a Refactored shader and uniform snippets out of WebGLRenderer into WebGLShaders. 15 år sedan
  alteredq c421b2d791 Number of bones in skinning shader is now taken from SkinnedMesh. 15 år sedan
  alteredq 7ad44b434c Added level-of-details example (and LOD object to compiled lib). 15 år sedan
  alteredq 03b9dfe80d Extracted Spline from example into core lib. 15 år sedan
  alteredq cf901305e5 Synced with mrdoob's branch. 15 år sedan
  Mr.doob 430ce532be Custom builds were missing files. (thanks to alan2 for reporting) 15 år sedan
  Mr.doob 7480fb69cd Updated README examples. 15 år sedan
  Mr.doob e7e47b1f88 More reformating and clean up. 15 år sedan
  alteredq da8afc4e6d Refactored CameraControl into THREE.QuakeCamera. 15 år sedan
  alteredq 7415759392 Added 3d sound support plus example. 15 år sedan
  Mr.doob fef3c084b1 Changed build setup: 15 år sedan
  Mr.doob a4a8f184c6 `src/objects/Object3D.js` ⟶ `src/core/Objects3D.js` 15 år sedan
  Mr.doob 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js 15 år sedan
  Mr.doob 848d1a338c Removed debug version from compile script. 15 år sedan
  alteredq 9c2b5c257c Added MiscUtils with THREE.requestAnimationFrame. 15 år sedan
  alteredq e151ff394b Added Ribbon object. 15 år sedan
  alteredq afbace2801 Cleaning up to make it pass through Closure compiler. 15 år sedan
  alteredq 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. 15 år sedan
  alteredq 8e2f8c8b13 Fixed broken WebGL support detection. 15 år sedan
  alteredq b198531c66 Added MarchingCubes object. 15 år sedan
  Mr.doob 52c0de2b09 Merging with alteredq's branch. 15 år sedan
  alteredq 8faa18b620 Added simple scene format loader. 15 år sedan
  astrodud a62dc97e60 added LathedObject to build script for extras options 15 år sedan
  Szymon Nowak 6294caed07 Added render-to-texture feature to WebGL renderer. 15 år sedan
  alteredq e43de3dcf7 Refactored lines handling in WebGLRenderer to use the same internal machinery as meshes. 15 år sedan
  alteredq 0fe464c97a Refactored uniforms cloning into separate file so that it can be reused also for MeshShaderMaterials. 15 år sedan
  alteredq fb7788f0c6 Resurrected exponential fog as FogExp2. 15 år sedan
  alteredq 76a56f2f5c First attempt at fog ;) 15 år sedan

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