Историја ревизија

Аутор SHA1 Порука Датум
  Mr.doob b381202910 * Using new object `UV` instead of `Vector2` where it should be used пре 15 година
  Mr.doob 8f543db16d * Refactored `CanvasRenderer` (more duplicated code, but easier to handle) пре 15 година
  Mr.doob f62b6e988d - Added three_debug.js (Renders some debug data) пре 15 година
  Mr.doob 5268aeb0c9 - Blender Exporter: Using filename instead of object name for classname (easier to use that way) пре 15 година
  Mr.doob 418a1bc287 * Added `ParticleCircleMaterial` and `ParticleBitmapMaterial` пре 15 година
  Mr.doob 7b385cf7a8 - First version of the WebGLRenderer (ColorFillMaterial and FaceColorFillMaterial by now) пре 15 година
  Mr.doob 4d0fdbb1c6 - Scene.add > Scene.addObject пре 15 година
  Mr.doob 7935bc8ab9 - Changed Camera system. (Thx [Paul Brunt](http://github.com/supereggbert)) пре 15 година
  Mr.doob 2a3d1e35cb * autoClear property for renderers. пре 15 година
  Mr.doob 55e4bde5cd + TextureUVMappingMaterial > BitmapUVMappingMaterial пре 15 година
  Mr.doob 90f54e2507 - CanvasRenderer expands screen space points (workaround for antialias gaps). пре 15 година
  Mr.doob e98397cb5a + Added Line Object пре 15 година
  Mr.doob 530f87070f 2d clipping on CanvasRenderer and SVGRenderer пре 15 година
  Mr.doob a6e98d7e9a Removed Class.js dependency пре 15 година
  Mr.doob 106c77b9d0 Reverting пре 16 година
  Mr.doob 4f14b7b89e r5 пре 16 година
  Paul Brunt aac043805c first attempt at webGL renderer - not working yet пре 16 година
  Paul Brunt daf53d854d Now using projection matrix and particles are culled пре 16 година
  Mr.doob 4e2365c857 Someone over reddit was asking what I was using for generating the three.js file so I thought I could as well commit the python script (and yuicompressor). пре 16 година
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