Cronologia Commit

Autore SHA1 Messaggio Data
  alteredq 670b7724ee Started to experiment with texture uniforms having automagic texture unit setting. 13 anni fa
  apendua 9acd1debff Skinning can now cooperate with MorphTargets and MorphNormals. 13 anni fa
  alteredq fcada9c28c Added specular map to Phong, Lambert and Basic materials. 13 anni fa
  alteredq ae7e147f4e Refactored bump mapping handling so that it's possible to have bump map without color map. 13 anni fa
  alteredq 13c6951603 Added line numbers to shader dumped to console on compilation errors. 13 anni fa
  alteredq f390c95562 Started to experimenting with tangent-less bump mapping by Morten Mikkelsen. 13 anni fa
  Mr.doob eab9e6d63d Another handy message to have. 13 anni fa
  alteredq d651227ef5 Fixed setting of DOUBLE_SIDED shader #define. 13 anni fa
  alteredq fb6bf10724 Added support for three-valued material.side to WebGLRenderer. Changed corresponding examples. 13 anni fa
  alteredq 9644ce5287 Merge remote-tracking branch 'remotes/mrdoob/dev' into unflip 13 anni fa
  alteredq b838b38f47 Moved doubleSided / flipSided properties from Object3D into Material. 13 anni fa
  Mr.doob 5cae03ef22 Camera doesn't need to be added to the Scene anymore (as it used to). 13 anni fa
  Mr.doob 902c47a17c Renamed objectMatrix to modelMatrix for consistency. 13 anni fa
  alteredq 7e0ca4015f Added "faceVertices" binding also for Vector4 attributes. 13 anni fa
  alteredq b6aa48e16e Added new custom attribute binding type - "faceVertices". 13 anni fa
  alteredq b1e6a858b2 Another fix for anisotropic filtering troubles on Linux. 13 anni fa
  alteredq c078ef182d Added fix for troubles with setting anisotropy for float textures on Linux. 13 anni fa
  alteredq 9cc7b75a89 Merge remote-tracking branch 'remotes/mrdoob/dev' into unflip 13 anni fa
  alteredq 38f3ac1395 Fixed broken material pre-initialization without object argument. 13 anni fa
  Mr.doob 72cbc5ea46 WebGLRenderer: Maybe it's better to use setViewport without arguments for resetting. 13 anni fa
  Mr.doob bda7b63a6c Merge remote-tracking branch 'michaud/patch-1' into dev 13 anni fa
  alteredq 19c228dafb Added support for standard derivates. 13 anni fa
  alteredq 9a82495f1b Added support for anisotropic texture filtering and corresponding example. 13 anni fa
  alteredq ea4b13aed2 Added "iv" uniform type for passing integer arrays interpreted as ivec3. 13 anni fa
  alteredq 4eedc69fa7 Added "iv1" uniform type for passing integer arrays. 13 anni fa
  alteredq 230d39e4d0 Made it possible to enforce use of uniforms instead of float texture for bones. 13 anni fa
  alteredq c5d85fe632 Use smaller bone texture size for models with smaller skeletons. 13 anni fa
  alteredq 1ec72fa678 Cleaned up skinning, made fallback to use uniforms if float vertex textures are not available. 13 anni fa
  alteredq e9dad06e4c First rough version of skinning via float vertex textures. 13 anni fa
  alteredq bf274b09f9 Added GPU-specific warning when trying to use too many bones. 13 anni fa

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