Commit History

Autor SHA1 Mensaxe Data
  sunag 677f3880eb Examples: Fix `webgpu_materials` example using NodeMaterials lib (#29291) hai 1 ano
  sunag 184a7d6d3f Nodes: Introduce static type (#29282) hai 1 ano
  sunag e13d012265 WebGPURenderer: Tree-shaking 1/2 - WIP (#29187) hai 1 ano
  Renaud Rohlinger 3e6ab2d9c7 TSL: Prevent `viewportBottomLeft` breaking change and cleanup (#29223) hai 1 ano
  sunag 828769f5ab Nodes: Remove keywords (#29129) hai 1 ano
  sunag 05e32cd471 TSL: Flow control function names revision (#29064) hai 1 ano
  Ivancing e117afe64e Nodes: Ensure that setBindGroup matches with @group in the shader. (#28953) hai 1 ano
  Michael Herzog 28636b09ca Update webgpu_materials.html hai 1 ano
  Michael Herzog ebc60a53a3 Nodes: More serialization/deserialization fixes. (#28946) hai 1 ano
  Michael Herzog fa7574eb7d Examples: Temporarily remove `scriptableNode`. (#28943) hai 1 ano
  sunag 2c13adcb7d WebGPURenderer: Build - `three.webgpu.js` (#28650) hai 1 ano
  sunag 05a1c4211c Node: Introduce `onUpdate` (#27964) hai 1 ano
  sunag e7a9554960 TSL: Sync stack and new syntax (#26911) %!s(int64=2) %!d(string=hai) anos
  sunag 9fe5ed2d71 TSL: Fix include one function under another. (#26844) %!s(int64=2) %!d(string=hai) anos
  Marco Fugaro 8d241a699e Examples: Remove import maps polyfill (#26836) %!s(int64=2) %!d(string=hai) anos
  sunag 9d2d7ebc78 TSL: Introduce ShaderCallNode & `tslFn` improvements (#26824) %!s(int64=2) %!d(string=hai) anos
  sunag b15ab9b9d9 WebGPU Examples: Exposure adjustment (#26672) %!s(int64=2) %!d(string=hai) anos
  林炳权 a2df762956 Examples: Improve WebGPURenderer with `antialias: true` (#26649) %!s(int64=2) %!d(string=hai) anos
  林炳权 f9e2a0c567 Updated es-module-shims@1.8.0 (#26605) %!s(int64=2) %!d(string=hai) anos
  sunag d8e6aa315e TSL: Move `ShaderNode` to `tslFn()` (#26311) %!s(int64=2) %!d(string=hai) anos
  sunag 7f2f808ba5 fix triplanarTexture scale %!s(int64=2) %!d(string=hai) anos
  sunag ad3cf1ce29 TSL: loop() (#25967) %!s(int64=2) %!d(string=hai) anos
  sunag b1fa158cd6 WebGPURenderer: Shadows Node-Based (#25822) %!s(int64=2) %!d(string=hai) anos
  sunag 911afb2796 TSL: ScriptableNode (#25685) %!s(int64=2) %!d(string=hai) anos
  Levi Pesin 7cd532e32b Nodes: Refactor examples to use node chaining (#25539) %!s(int64=2) %!d(string=hai) anos
  Levi Pesin 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
  sunag 9d29a42cc5 Add MeshNormalNodeMaterial (#25471) %!s(int64=2) %!d(string=hai) anos
  linbingquan 0288ea17be Examples: updated es-module-shims@1.6.3 (#25444) %!s(int64=2) %!d(string=hai) anos
  Levi Pesin 044d7b292e Nodes: Move ShaderNode internals to a Node class (#24961) %!s(int64=3) %!d(string=hai) anos
  sunag 87c581c966 Nodes: ViewportNode (#24934) %!s(int64=3) %!d(string=hai) anos

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