Historique des commits

Auteur SHA1 Message Date
  Mr.doob 98ab1d4c63 Fixed dynamic cubemap example. il y a 13 ans
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. il y a 13 ans
  alteredq dcdfed44cd Refactored EffectComposer, added setSize method. Changed examples with postprocessing to use setSize. il y a 13 ans
  alteredq ea4b8a6045 Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace il y a 13 ans
  alteredq 2fb5db39f8 Renamed renderer.shadowMapCullFrontFaces => renderer.shadowMaterialSide il y a 13 ans
  alteredq c84097364b Moved sprite material properties from Sprite object into SpriteMaterial. il y a 13 ans
  Mr.doob 812ef356ee Updated code and examples that relied on GeometryUtils.clone() il y a 13 ans
  alteredq 744152f5a7 Fixed cars in dynamic cube map example. il y a 13 ans
  alteredq 7f74694441 Fixed sprites in dynamic cubemap cars example. il y a 13 ans
  alteredq 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). il y a 13 ans
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. il y a 13 ans
  Mr.doob a408841c61 Changed three.js link in examples. il y a 13 ans
  Mr.doob 1afdbe3c97 Renamed BlitShader to CopyShader as discussed in 97ee7a81cd963f7f56d5713334be5e0ab3caf31b il y a 13 ans
  Mr.doob 4f4f87430f Splitted ShaderExtras into individual files. il y a 13 ans
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. il y a 13 ans
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. il y a 13 ans
  alteredq 39ddba309c Fixed backup shadow in dynamic cubemap cars example. il y a 13 ans
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. il y a 13 ans
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. il y a 13 ans
  alteredq d7dcc6cdd5 Merge remote-tracking branch 'remotes/AddictArts/dev_lightTargets' into unflip il y a 13 ans
  alteredq 47b9abfda3 Another batch of examples resizing. il y a 13 ans
  alteredq 43bcf9192d Merge remote-tracking branch 'remotes/mrdoob/dev' into dev il y a 14 ans
  alteredq 1087cf8cda Implemented real spotlights. il y a 14 ans
  Mr.doob 9dc27fe959 CubeCamera.renderTarget instead of CubeCamera.getRenderTarget(). il y a 14 ans
  Mr.doob 3d8ec5b32f CubeCamera now extends from Object3D. Changed code a bit and updated examples. il y a 14 ans
  Mr.doob 0bc8a14fd7 Refactored CubeCamera. No need for updatePosition() anymore. il y a 14 ans
  alteredq 2a335b902d Removed heightOffset from CubeCamera (as per @mrdoob's suggestion). il y a 14 ans
  Mr.doob 547781127e Change PlaneGeometry from XY to XZ as it's more intuitive. il y a 14 ans
  Erik Kitson 39dadf18f4 Lights with a target will have their target automatically added to the scene to honor matrixAutoUpdate. il y a 14 ans
  Michael Rienstra ad831711c2 Changed `stencilBufer` to `stencilBuffer` in `examples/webgl_materials_cubemap_dynamic.html`. il y a 14 ans

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