Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  mrdoob 77ebf275e8 PointShadowNode: Refactor to use native cube depth texture (#32379) 1 ay önce
  Caden Parker e1eca27d7b TSL: Introduce float packing / unpacking intrinsics (#32329) 1 ay önce
  sunag d31f77158e WebGPURenderer: Improve cache bindings from node uniforms (#32244) 2 ay önce
  Christian Helgeson 6a84a807bc TSL: Add `bitCount` functions (#31990) 2 ay önce
  Shota Matsuda cbc975bfee WebGLBackend: Fix functions with struct layouts cannot resolve struct types (#32000) 3 ay önce
  Christian Helgeson 38903546cc GLSLNodeBuilder: Adjustments and Polyfill (#31999) 3 ay önce
  Christian Helgeson 4df2228424 TSL: Use GlobalID in Compute Water, Update IndexNode Comments (#31941) 3 ay önce
  sunag 27255fe9cb Renderers: Use internal `log`, `warn` and `error` functions instead of the system ones (#31790) 4 ay önce
  Shota Matsuda 1e6ed3fd25 TSL: Fix coordinate types for `load()` on 3D texture nodes (#31775) 4 ay önce
  Shota Matsuda 4d69cdce0a GLSLNodeBuilder: Fix `texture()` code generation for depth texture (#31770) 4 ay önce
  Christian Helgeson b261c86ba5 TSL: Fix `bitcast` type resolver (#31746) 4 ay önce
  Shota Matsuda 4047f2e8bf GLSLNodeBuilder: Fix `texelFetch*()` code generation with depth textures. (#31760) 4 ay önce
  Shota Matsuda d40e7529cb TSL: Add texture offset feature (#31715) 4 ay önce
  Christian Helgeson 60d89545b8 TSL: Introduce `uniformFlow()` (#31531) 5 ay önce
  sunag 15c438aceb TSL: Add missing `label()` rename (#31546) 5 ay önce
  Christian Helgeson 7b31083d56 NodeBuilder - Fix Interpolation (#31222) 7 ay önce
  Renaud Rohlinger 84b6feb783 WebGPURenderer: Array-Based RenderTarget Refactor (#30959) 8 ay önce
  Rik Cabanier 1497215b4a Multiview support for webgpu renderer (#30920) 9 ay önce
  Christian Helgeson 32e12df85c TSL: Introduce `varying.setInterpolation()` (#30582) 9 ay önce
  Renaud Rohlinger 8cccca77a5 WebGPURenderer: Introduce Shadow Map Array (#30830) 9 ay önce
  sunag 51856a60ad TSL: Fix `equal()` inconsistent (#30777) 10 ay önce
  sunag ba6fa5aac4 NodeMaterial: Add support for `compute()` integrated into the material (#30768) 10 ay önce
  Samuel Rigaud ddfa74b9e4 Docs: fix types (#30677) 10 ay önce
  ZonkyPop fcc8bd6555 GLSLNodeBuilder: Check texture type when declaring usampler3D/sampler3D uniforms (#30608) 10 ay önce
  Michael Herzog d995617a05 Docs: Document nullable types according to JSDoc spec. (#30466) 11 ay önce
  Michael Herzog 4f3c02b894 Docs: Do not capitalize primitive types. (#30461) 11 ay önce
  Michael Herzog 8137a7ed7a GLSLNodeBuilder: Fix usage of `flat` qualifier. (#30428) 11 ay önce
  Michael Herzog 0b79d6f41a Examples: Clean up. (#30419) 11 ay önce
  sunag 2dc9a7ed82 TSL: Introduce `struct` (#30394) 11 ay önce
  sunag 7c01f6e41b TSL: Introduce `array()` (#30386) 11 ay önce

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