Historia zmian

Autor SHA1 Wiadomość Data
  mrdoob 77ebf275e8 PointShadowNode: Refactor to use native cube depth texture (#32379) 1 miesiąc temu
  Caden Parker e1eca27d7b TSL: Introduce float packing / unpacking intrinsics (#32329) 1 miesiąc temu
  Christian Helgeson f9dced02d0 WebGPUBindingUtils - Buffer Labeling Adjustment (#32247) 2 miesięcy temu
  sunag d31f77158e WebGPURenderer: Improve cache bindings from node uniforms (#32244) 2 miesięcy temu
  Renaud Rohlinger 3c2dc9dfa3 WGSLNodeBuilder: Improve `StorageTexture3D` support (#32150) 2 miesięcy temu
  Renaud Rohlinger 195f172cce Examples: Fix compute_texture_pingpong example (#32039) 3 miesięcy temu
  Renaud Rohlinger e1809743e6 WebGPURenderer: Allow manual mipmap creation with StorageTexture (#31983) 3 miesięcy temu
  Christian Helgeson 38903546cc GLSLNodeBuilder: Adjustments and Polyfill (#31999) 3 miesięcy temu
  Christian Helgeson 4df2228424 TSL: Use GlobalID in Compute Water, Update IndexNode Comments (#31941) 3 miesięcy temu
  sunag 27255fe9cb Renderers: Use internal `log`, `warn` and `error` functions instead of the system ones (#31790) 4 miesięcy temu
  Shota Matsuda 1e6ed3fd25 TSL: Fix coordinate types for `load()` on 3D texture nodes (#31775) 4 miesięcy temu
  Christian Helgeson b261c86ba5 TSL: Fix `bitcast` type resolver (#31746) 4 miesięcy temu
  Shota Matsuda 36c9890a51 TSL: Refine `pow2/3/4` implementation and remove the polyfill for `pow` on Windows (#31720) 4 miesięcy temu
  Shota Matsuda d40e7529cb TSL: Add texture offset feature (#31715) 4 miesięcy temu
  Christian Helgeson 60d89545b8 TSL: Introduce `uniformFlow()` (#31531) 5 miesięcy temu
  sunag 206a1383ba TSL: Double-check on the parents of the `atomic functions` to prevent errors (#31509) 5 miesięcy temu
  sunag 69b21597ce Update WGSLNodeBuilder.js 6 miesięcy temu
  Spiri0 f3769ebafb TSL: Introduce `computeKernel()` (#31402) 6 miesięcy temu
  Michael Herzog 8df553ef44 WGSLNodeBuilder: Remove obsolete overwrite. (#31423) 6 miesięcy temu
  sunag b38ac17fe2 WebGPURenderer: Persistent video texture approach (#31416) 6 miesięcy temu
  Renaud Rohlinger e9277b2678 WebGPURenderer: Compute Texture 3D Example (#31337) 6 miesięcy temu
  Spiri0 8d5aa7ee0d WebGPURenderer: Add `Storage3DTexture` and `StorageArrayTexture` (#31175) 6 miesięcy temu
  sunag 7ee2f21b7f WGSLNodeBuilder: Fix use of sampler for vertex stage (#31052) 8 miesięcy temu
  Renaud Rohlinger 84b6feb783 WebGPURenderer: Array-Based RenderTarget Refactor (#30959) 8 miesięcy temu
  Spiri0 0eddad5dd7 WGSLNodeBuilder: Improve `isCustomStruct()` checking (#30525) 8 miesięcy temu
  Rik Cabanier 1497215b4a Multiview support for webgpu renderer (#30920) 9 miesięcy temu
  sunag 7c9d92b015 WebGPURenderer: Fix integer attributes using compatibility-mode (#30875) 9 miesięcy temu
  sunag 142144a5f6 WebGPURenderer: Fix `DepthTexture` if used `compatibilityMode:true` (#30869) 9 miesięcy temu
  Christian Helgeson 32e12df85c TSL: Introduce `varying.setInterpolation()` (#30582) 9 miesięcy temu
  Renaud Rohlinger 8cccca77a5 WebGPURenderer: Introduce Shadow Map Array (#30830) 9 miesięcy temu

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