Historia zmian

Autor SHA1 Wiadomość Data
  Mr.doob 4a8b92d5b1 Examples: Removed deprecation warning. 5 lat temu
  Mugen87 226b60deab Examples: Remove author comments. 5 lat temu
  Mugen87 a7eacadd53 Examples: Fix link in modules warning. 5 lat temu
  Mr.doob 8880636d52 Examples: Tweaked deprecation message. 5 lat temu
  Mugen87 7dd44e809e Examples: Deprecate examples/js. 5 lat temu
  Mugen87 d3f6b68a33 JSM: Added module and TS file for TAARenderPass. 6 lat temu
  Olli Etuaho ba4bbfbe9e Better naming and API for full-screen quads 6 lat temu
  Olli Etuaho 48b686dcb9 Don't initialize scene for postprocessing passes 6 lat temu
  Olli Etuaho 4acc91d018 Share code for creating a fill quad scene in postprocessing passes 6 lat temu
  Mugen87 a369b3c246 Examples: Clean up 7 lat temu
  Mr.doob 253517ec17 Merge pull request #15571 from maccesch/dev 7 lat temu
  Olli Etuaho 4826d7f1f5 Rename delta to deltaTime in postprocessing passes 7 lat temu
  Marc-Sefan Cassola 85f911fb5c removed renderTarget and forceClear from WebGLRenderer.render() in example code 7 lat temu
  Mr.doob 7119c4c084 Clean up. 9 lat temu
  Ben Houston 636d2e5ddb set render target names properly for all created render targets in ThreeJS. 9 lat temu
  Mr.doob f0e2fb0fb7 TAARenderPass: Clean up. 9 lat temu
  Nick Gerleman 756d3fb77f Rename ManualMSAARenderPass to SSAARenderPass 9 lat temu
  Mr.doob 87ae9e7153 Fixed postprocessing Object.assign()s. 9 lat temu
  Ben Houston (Clara.io) bb5600fd89 add unbiased mode to the MSAA render pass. (#8930) 9 lat temu
  Ben Houston (Clara.io) 463a8a62aa Pass.setSize - make resizing of passes automatic through EffectComposer.setSize (#8925) 9 lat temu
  Ben Houston (Clara.io) a5c253cbb9 remove CompositeShader, it is equivalent to CopyShader. (#8926) 9 lat temu
  Ben Houston (Clara.io) 9406f2cd6a fix buggy prototype usage in Pass derived classes. (#8916) 9 lat temu
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) 9 lat temu
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes 9 lat temu
  Ben Houston 345ff94536 add back 32 sample level, simplify TAARenderPass via reusing shader from ManualMSAAREnderPAss. 10 lat temu
  Ben Houston 0029d1359c smoothly interpolate to the TAA result as it is being created. 10 lat temu
  Ben Houston 4490ebf631 fix bug - msaa and taa should accumulate rgb and alpha the same. 10 lat temu
  Ben Houston 47eb1db0f3 add TODO: create smooth transition in the future from hold to sample render target in TAARenderPass 10 lat temu
  Ben Houston b5969ce701 fix bug. 10 lat temu
  Ben Houston 17a9dca296 better quality results of TAA because accumulation is done using the same form. 10 lat temu

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