Историја ревизија

Аутор SHA1 Порука Датум
  alteredq 3e36fed048 Merged astrodud's pull request. пре 15 година
  alteredq 969490ddba Merged astrodud's pull request. пре 15 година
  alteredq 5e99c7b8f7 Simplified Matrix4: reused code from setters in creators. пре 15 година
  alteredq 8f29cf0324 Prettified formatting of new Matrix4 set methods and also fixed implied globals in setRotAxis. пре 15 година
  Mr.doob 5accd0cfd7 Brought back Object3D.rotationMatrix (Projector still uses it). пре 15 година
  Mr.doob ecedea4be1 Updated builds. пре 15 година
  alteredq fde0754383 Refactored camera translation so that it doesn't create new vectors. пре 15 година
  alteredq d1514ca6a7 Refactored lights handling in WebGLRenderer. пре 15 година
  alteredq e54d9519d0 Changed wireframe rendering in WebGLRenderer to show quads. пре 15 година
  alteredq 08f6ceef15 Small optimizations to matrix math. пре 15 година
  alteredq d110c49c2f Added support for `flipSided` mesh property to WebGLRenderer. пре 15 година
  alteredq 271ba6c524 Added support for "doubleSided" mesh property to WebGLRenderer. пре 15 година
  alteredq 61e0bf0289 Synced with mrdoob's branch. пре 15 година
  alteredq a03f714244 Added postprocessing example. пре 15 година
  alteredq 7c9fe8ff82 Another update of render-to-texture example and related bugfix. пре 15 година
  alteredq 9bc383e1ed Fixed discrepancy between ANGLE and OpenGL when rendering to texture. пре 15 година
  alteredq cee7205670 Added simple render-to-texture example. пре 15 година
  alteredq b511fdc38b Merged szimek's render-to-texture branch. пре 15 година
  alteredq 0f5652390f Added dynamic geometry support also for WebGL lines. Changed line strip example to use Hilbert curves. пре 15 година
  alteredq fe6008b616 Added basic support for dynamic geometry in WebGLRenderer (with silly ocean example). пре 15 година
  Szymon Nowak 6294caed07 Added render-to-texture feature to WebGL renderer. пре 15 година
  alteredq bc9cf2be75 Fixed scene check bug in allocateLights in WebGLRenderer. пре 15 година
  alteredq e43de3dcf7 Refactored lines handling in WebGLRenderer to use the same internal machinery as meshes. пре 15 година
  alteredq bbe2a3bf56 Refactored handling of continuous lines: now they are rendered using LINE_STRIP primitive. Added example for this. пре 15 година
  alteredq ef9bdf6b77 Small WebGLRenderer optimization: skip setting of uniforms which don't exist in shader program. пре 15 година
  alteredq 8ea0f27602 Refactored lines grid in materials_gl example. пре 15 година
  alteredq 548c331519 Added crude lines support to WebGLRenderer. пре 15 година
  alteredq a8416bc8c1 Fixed implied globals in WebGLRenderer lights rgb init. пре 15 година
  alteredq 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. пре 15 година
  Mr.doob c186b37be3 Pushed revision to 32. пре 15 година

粤ICP备19079148号