تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  OpenShift guest 8a20620a32 update the meshfacematerial to allow materialdefinition in material 13 سال پیش
  alteredq 8b047873b9 Updated builds. 13 سال پیش
  alteredq aaeb1740fd Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 13 سال پیش
  Mr.doob 840d508577 Added namespace to PointerLockControls. Fixes #2591. 13 سال پیش
  Mr.doob 23f9161f43 Some tweaks to Color. 13 سال پیش
  Mr.doob d8bc3ae51d Merge remote-tracking branch 'greyscales/dev' into dev 13 سال پیش
  Mr.doob 45a5f8c64f Merge remote-tracking branch 'greyscales/master' into dev 13 سال پیش
  Mr.doob 5d71a829a2 Merge remote-tracking branch 'stoomm/master' into dev 13 سال پیش
  Mr.doob 34c23f06ba Merge remote-tracking branch 'felixturner/master' into dev 13 سال پیش
  Mr.doob 9478cdacd2 Less visually noisy SpotLightHelper. 13 سال پیش
  alteredq b3428102e8 Removed check for WebGLRenderer in ShaderUtils. 13 سال پیش
  alteredq ab085277e2 Simplified cube and fresnel shaders. 13 سال پیش
  alteredq 426f37929d Updated DepthPassPlugin to be able to handle skinning. 13 سال پیش
  alteredq 36d2494d59 Renamed nWorld => worldNormal in shaders. 13 سال پیش
  alteredq 886ba4de3e Renamed mPosition => worldPosition in shaders. 13 سال پیش
  alteredq 80dd93a86b Renamed spotLightAngle uniforms to spotLightAngleCos. 13 سال پیش
  alteredq 5cb7155208 Added clamping to spotLight term in shaders. 13 سال پیش
  alteredq b5390e9395 Added area weighted vertex normals computation to Geometry. 13 سال پیش
  alteredq 748159e4f1 Transplanted @WestLangley's normal matrix fix from Geometry.applyMatrix to BufferGeometry. 13 سال پیش
  alteredq 4210428787 Garbage collection friendlier normalMatrix in Projector. 13 سال پیش
  alteredq 95a05c1a05 Merge remote-tracking branch 'remotes/WestLangley/dev-canvas-normal' into dev 13 سال پیش
  alteredq 3b4dc1b651 Editor: made intersection plane larger (so that you can drag objects also when zoomed out). 13 سال پیش
  WestLangley c4a5f02764 add build 13 سال پیش
  alteredq 56fd2767ff Fixed GL uniforms errors when starting with invisible lights. 13 سال پیش
  WestLangley bdc8146a7d Corrected Normal Matrix Calculation in Geometry.applyMatrix() 13 سال پیش
  alteredq 2a7885e8b3 Renamed uniform hemisphereLightPosition => hemisphereLightDirection 13 سال پیش
  alteredq 20b93e3fff Fixed HemisphereLight shading. 13 سال پیش
  alteredq b92df1f673 Editor: added handling of HemisphereLights. Added HemisphereLightHelper. 13 سال پیش
  Felix Turner e8a0d7c944 Adding 3 Shaders 13 سال پیش
  WestLangley b5f3f8fda9 Corrected Face/Vertex Normal Matrix Transform in CanvasRenderer 13 سال پیش

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