1
0

Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Mr.doob 888042bd46 Updated builds. 13 жил өмнө
  Mr.doob 1777dea77c Updated builds. 13 жил өмнө
  Mr.doob ddef07a18c r53 13 жил өмнө
  Mr.doob 95238b00de GeometryUtils.clone() to geometry.clone() 13 жил өмнө
  alteredq 261869ac0a Removed remaining traces of geometry.materials 13 жил өмнө
  alteredq bd7d3fb6de Added GeometryUtils.removeMaterials 13 жил өмнө
  alteredq b11e457e6a Fixed loading of models which were using normalmap materials inside MeshFaceMaterials. 13 жил өмнө
  alteredq a7993230af Fixed SceneLoader and scene example. 13 жил өмнө
  Mr.doob 41aa5e352a Updated HemisphereLightHelper using new MeshFaceMaterial. 13 жил өмнө
  Mr.doob b5a1321a29 BinaryLoader return materials in callback too. 13 жил өмнө
  Mr.doob 1abc24587e Removing geometry.materials and returning materials from JSONLoader. 13 жил өмнө
  Mr.doob 2922ff6aeb Updated some examples to the new MeshFaceMaterial usage. 13 жил өмнө
  Mr.doob 1041b54791 Removed materials and sides from CubeGeometry. 13 жил өмнө
  Mr.doob 5a7aa01cd5 Refactored Minecraft demo. 13 жил өмнө
  alteredq 3e4339f3dc Added handling of MeshFaceMaterial.materials to scene format / SceneLoader. 13 жил өмнө
  alteredq 6fb5b91c4a Updated scene format to use singular "material" property instead of "materials" array for meshes. 13 жил өмнө
  alteredq 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 13 жил өмнө
  alteredq d5e032b979 Fixed implications of new MeshFaceMaterial.materials at multiple places (Ray, Projector, ShadowMapPlugin, DepthPassPlugin). 13 жил өмнө
  alteredq 85f06ba4f3 Refactored MeshFaceMaterial.materials handling. 13 жил өмнө
  alteredq 8b047873b9 Updated builds. 13 жил өмнө
  alteredq b3428102e8 Removed check for WebGLRenderer in ShaderUtils. 13 жил өмнө
  alteredq ab085277e2 Simplified cube and fresnel shaders. 13 жил өмнө
  alteredq 426f37929d Updated DepthPassPlugin to be able to handle skinning. 13 жил өмнө
  alteredq 36d2494d59 Renamed nWorld => worldNormal in shaders. 13 жил өмнө
  alteredq 886ba4de3e Renamed mPosition => worldPosition in shaders. 13 жил өмнө
  alteredq 80dd93a86b Renamed spotLightAngle uniforms to spotLightAngleCos. 13 жил өмнө
  alteredq 5cb7155208 Added clamping to spotLight term in shaders. 13 жил өмнө
  alteredq b5390e9395 Added area weighted vertex normals computation to Geometry. 13 жил өмнө
  alteredq 748159e4f1 Transplanted @WestLangley's normal matrix fix from Geometry.applyMatrix to BufferGeometry. 13 жил өмнө
  alteredq 4210428787 Garbage collection friendlier normalMatrix in Projector. 13 жил өмнө

粤ICP备19079148号