Historique des commits

Auteur SHA1 Message Date
  libra guest f25a376952 more updates to Ray.js il y a 13 ans
  libra guest 3275429ea9 this is further optimatisation on ray.js il y a 13 ans
  libra guest 83e367188e Some improvements based on @plepers work and some cleanup il y a 13 ans
  libra guest 4d93243f8d first fully working version of THREE.Ray with local system\n this is already lots of times better then the previous version but is still not very optimized il y a 13 ans
  Mr.doob 895c94337b Updated `Ray` with the material.side change. il y a 13 ans
  Mr.doob 6bdaf52ae9 Nickname consistency. il y a 13 ans
  alteredq 3ebd18d26e Added returning of face index to Ray. il y a 13 ans
  Mr.doob fac8e6ff98 Ray: Added recursive flag as per realisation in http://stackoverflow.com/a/11008565/1137134 il y a 13 ans
  Mr.doob 0cbad1764e Missing semicolon. il y a 13 ans
  Mr.doob 3848e33d20 Refactored Ray a bit. il y a 13 ans
  niklassa 2f6a46e8be implemented near/far il y a 13 ans
  niklassa b7f255e1c5 Added this.range parameter. Range check could be done manually afterwards. But when interested if multiple projectiles (=rays) hit a moving mesh, a lot of time is wasted on checking the mesh faces should the mesh still be out of range. If no range is specified, behaviour remains the same. il y a 13 ans
  Mr.doob 201c92a8dd Ray.intersectObject now also sorts. Fixes #1837. il y a 13 ans
  Mr.doob ded6c16ad3 Changed Vertex so it's just a Vector3 and updated all the examples. Fixes #1703. il y a 14 ans
  Mr.doob 27ccf487bd Docs: Ray. il y a 14 ans
  Mr.doob 73283a606f Added .setPrecision() to Ray. Fixes #1328. il y a 14 ans
  Mr.doob e1451ce313 Removed hierarchy support in Ray. Removed .intersectScene() to avoid disappointment. il y a 14 ans
  Mr.doob 32b581f24f r47 il y a 14 ans
  Mr.doob 3a59e4bd34 Implemented @WestLangley Ray improvements. il y a 14 ans
  Mr.doob 0a10d079c3 Removing position behind origin check. il y a 14 ans
  alteredq 6b014f8684 Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples. il y a 14 ans
  alteredq 291d56186c Fixed Ray bug. il y a 14 ans
  alteredq 2ba6aabdc7 Added missing semicolon. il y a 14 ans
  Mr.doob f4063649a0 And yet some more Ray optimisations :P il y a 14 ans
  alteredq b6e7ad88af Optimized Ray a bit more. il y a 14 ans
  Mr.doob 7ce228ad12 Optimised Ray yet again. Adeed @banaadams 's texture.onUpdate. il y a 14 ans
  Mr.doob dad6911bb0 Optimised Ray a bit more il y a 14 ans
  Mr.doob 1f7838a9c2 Fixed bug in Ray's pointInFace3. il y a 14 ans
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. il y a 14 ans
  Mr.doob 1e5fc98582 Reworking Scene Graph setup. il y a 14 ans

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