История коммитов

Автор SHA1 Сообщение Дата
  Mr.doob 1b1fb7affe * Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating 15 лет назад
  alteredq 79ab4bf2e6 Merged with mrdoob's branch. Got WebGLRenderer working again :) 15 лет назад
  alteredq b6904f3d72 Added Blinn-Phong material for WebGLRenderer. 15 лет назад
  Mr.doob 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 лет назад
  alteredq 1de8e6fd2a Disabled point light, now that it works also in WebGL, not to have red people :). 15 лет назад
  alteredq dde831bf6f Extended CanvasRenderer to be able to handle decals (MeshBitmapUVMappingMaterials as secondary materials). 15 лет назад
  alteredq 396d8d1cec Added male model to OBJ converter example. 15 лет назад
  unknown 60c2354424 Added OBJ -> Three.js converter. 15 лет назад
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