Historique des commits

Auteur SHA1 Message Date
  Mr.doob a46345114f Merge remote-tracking branch 'bhouston/test-suite' into dev il y a 13 ans
  Mr.doob 9d1c27fb32 Merge remote-tracking branch 'zz85/master' into dev il y a 13 ans
  Ben Houston de1a1de6b7 focus tests. il y a 13 ans
  Ben Houston be29d9f64d add equals, clone to Box2, Box3, Plane and Sphere. Adopt +Inf/-Inf in Box2 and Box3 per @mrdoob'd recommendation. Begin Box3 unit test. il y a 13 ans
  Ben Houston b6d618099b Vector2: setX, setY, Vector4: setX, setY, setZ, equals. Unit tests for Vector2, Vector3 and Vector4. il y a 13 ans
  Ben Houston 9c175c1e4b qunit test framework + Vector2 tests (still incomplete.) il y a 13 ans
  alteredq f3e0205f50 Simpler GeometryUtils.triangleArea() il y a 13 ans
  Ben Houston 2be1ad5bab expand Math.min/max per @alteredq recommendations, add clampSelf per @gero3 il y a 13 ans
  Ben Houston 977c0b5fb4 more changes based on @gero3's feedback. (also removed new Number() in clones) il y a 13 ans
  Ben Houston ae3164787e ensure result is a new object (feedback from @gero3) il y a 13 ans
  Ben Houston 5d70541b3d incorporated more feedback from @gero3. il y a 13 ans
  Ben Houston c4072ef9db apply @gero3 's suggestion to Box2.clampPoint() as well. il y a 13 ans
  Ben Houston 5f59209338 get rid of excessive method calls (and if's) based on @gero3 's suggestion. il y a 13 ans
  Ben Houston 67fdeb97b9 avoid garbage collector as all costs per @gero3 il y a 13 ans
  Ben Houston b5786bbe06 add Box2 based on Box3 paradigm. il y a 13 ans
  Ben Houston f7991d8336 fix copy() methods in Box3, Plane and Sphere to actually copy objects rather than just references. il y a 13 ans
  alteredq cd4218f1bb Deferred shading: added support for MeshFaceMaterials. il y a 13 ans
  Ben Houston 82517012e5 optimize Box3.setFromPoints to be as fast as previous code in Geometry.js il y a 13 ans
  Ben Houston b50a1a520e remove unnecessary comments. il y a 13 ans
  Ben Houston 99ed426469 bug fixes. all examples now run while using Box3, Sphere and Plane. il y a 13 ans
  Ben Houston 53ef1756cb nickname consistency. il y a 13 ans
  Ben Houston 5c373708ee move away from static fromXXX-style constructors to setXXX style member functions widely used in ThreeJS. il y a 13 ans
  Ben Houston 4f7ceca8af change Box3, Plane and Sphere declarations from Frustum.js-style to Vector3.js-style. il y a 13 ans
  Ben Houston 6f4995b677 polishing Box3, Plane and Sphere. il y a 13 ans
  alteredq 06e5cebab1 Deferred shading: doing emissive pass before light proxies and without blending. il y a 13 ans
  alteredq f067f784f2 Deferred shading: merged color correction pass into composite one. il y a 13 ans
  Ben Houston cb2b5cece2 adopt Sphere.js and Box3.js in Geometry.js. il y a 13 ans
  alteredq 6b17fd9d6b Deferred shading: replaced special case handling of emitters with emissive color in G-buffer and full-screen emissive pass. Added handling of directional lights. il y a 13 ans
  Ben Houston d7df2dca4a minor cleanup of Box3 class + no longer modifying input parameter in clampPoint. il y a 13 ans
  Ben Houston 7ca6163266 Plane,Box3,Sphere improvements: static constructors, code simplficiation, optimizations. Box3 made more robust via true empty (+MAX_VALUE,-MIN_VALUE). il y a 13 ans

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